DCup
Nov 12, 2016, 12:08 PM · 39.1 min · Game 2Scouting line
Royal Never Give Up won: +9.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Looper
4/5/6
Korol
1/4/6
Mlxg
4/2/5
Clearlove
4/2/8
Xiaohu
7/3/1
Scout
4/5/7
Uzi
5/1/5
Deft
3/4/6
Mata
0/3/12
Meiko
2/5/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Looper
Jayce · 4/5/6
84
Better in 8 x 4 of 14
Korol
Poppy · 1/4/6![]()
- 4
- Kills
- 1
- 5
- Deaths
- 4
- 6
- Assists
- 6
- 2.0
- KDA
- 1.8
- 50%
- Kill participation
- 50%
- 307
- CS
- 308
- 7.86
- CS per minute
- 7.88
- 15,312
- Gold
- 14,237
- 20%
- Gold share
- 21%
- 21,795
- Damage to champions
- 13,398
- 558
- Damage per minute
- 343
- 25%
- Damage share
- 19%
- 612
- Damage taken per minute
- 642
- 24
- Wards placed
- 19
- 7
- Wards killed
- 6
Draft
Royal Never Give Up
Blue side
JayceLooper
EliseMlxg
ViktorXiaohu
AsheUzi
Miss FortuneMata
EDward Gaming
Red side
PoppyKorol
Lee SinClearlove
OriannaScout
VarusDeft
ZyraMeiko
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 5
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, EDward Gaming.
Biggest lead: Royal Never Give Up +9,760, EDward Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | Royal Never Give Up +9,760 |
Blue side
Royal Never Give Up
VictoryRed side
EDward Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/6 | 4/2/5 | 7/3/1 | 5/1/5 | 0/3/12 | 1/4/6 | 4/2/8 | 4/5/7 | 3/4/6 | 2/5/3 |
| Kill participation | 50% | 45% | 40% | 50% | 60% | 50% | 85.7% | 78.6% | 64.3% | 35.7% |
| CS | 307 | 155 | 392 | 374 | 62 | 308 | 128 | 350 | 321 | 36 |
| CS per minute | 7.9 | 4.0 | 10.0 | 9.6 | 1.6 | 7.9 | 3.3 | 9.0 | 8.2 | 0.9 |
| Gold | 15,312 | 14,835 | 17,930 | 17,884 | 12,245 | 14,237 | 12,925 | 15,950 | 15,021 | 10,313 |
| Gold share | 19.6% | 19% | 22.9% | 22.9% | 15.7% | 20.8% | 18.9% | 23.3% | 21.9% | 15.1% |
| Earned gold per minute | 270 | 258 | 337 | 336 | 192 | 243 | 209 | 286 | 263 | 142 |
| Damage to champions | 21,795 | 13,612 | 18,634 | 18,650 | 13,457 | 13,398 | 7,264 | 18,265 | 16,402 | 15,634 |
| Damage share | 25.3% | 15.8% | 21.6% | 21.6% | 15.6% | 18.9% | 10.2% | 25.7% | 23.1% | 22% |
| Damage per minute | 558 | 348 | 477 | 477 | 344 | 343 | 186 | 467 | 420 | 400 |
| Damage taken per minute | 612 | 735 | 408 | 404 | 441 | 642 | 771 | 518 | 380 | 466 |
| Wards placed | 24 | 41 | 20 | 16 | 52 | 19 | 35 | 18 | 19 | 76 |
| Wards killed | 7 | 14 | 11 | 7 | 27 | 6 | 19 | 6 | 10 | 23 |
| Control wards | 7 | 9 | 6 | 1 | 15 | 5 | 7 | 4 | 4 | 17 |
| Own jungle monsters | 6 | 88 | 17 | 39 | 1 | 3 | 74 | 37 | 19 | 1 |
| Enemy jungle monsters | 1 | 27 | 10 | 9 | 0 | 0 | 5 | 3 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1363-1425
Methodology →