Invictus Gaming 12 champions
Picks
1W 2L
0W 2L
W
W
W
W
L
L
L
L
L
L
Bans made
3x
3x
3x
2x
1x
1x
1x
1x
Banned against
3x
3x
2x
2x
2x
1x
1x
1x
Series report
LPL 2017 · Spring · Regular season · Mar 23, 2017 · Patch 7.05
LPL 2017 · Spring · Regular season · Mar 23, 2017 · Patch 7.05
Blue side won 1 of 3 games.
Champions by role, top to support. The dot shows the map side; bans sit underneath.
Invictus GamingBlue sideW
Vici GamingRed sideL
17x4
kills
Invictus GamingBlue sideL
Vici GamingRed sideW
10x10
kills
Invictus GamingBlue sideL
Vici GamingRed sideW
1x12
kills
Invictus Gaming played 12 champions and Vici Gaming 12. Camille was the most banned: 3 bans in 3 games.
W and L for each pick; faded, the champion only lost. Bans the team made and bans the opponent spent on it. Green outline: picked by both teams.
Invictus Gaming 12 champions
Vici Gaming 12 champions
No champion was played in two roles in this series.
Vici Gaming was ahead in 3 of 5 lanes; Invictus Gaming in 2.
Each player against their lane opponent over the whole series. The score counts the rows each one was better in.
8/4/10
1x5
9/6/10![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
3/5/16
7x1
5/6/11![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
6/7/16
7x0
6/7/8![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
9/3/5
3x5
6/4/10![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
2/7/14
2x5
0/5/20![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
Player of the series
Hetong
Vici Gaming ![]()
4.0
KDA
0/5/20
77% kill participation
Rule: the best KDA of the series on the winning team, kills plus assists divided by deaths added over every game (zero deaths counts as one). Tie: higher kill participation.
Biggest gold lead
+15.0k
Vici Gaming · Game 2, at the end
First blood
2x1![]()
Games where each team drew first blood.
Added over every game.
Gold measured at 10, 15, 20 and 25 minutes (when the league publishes them) and at the end of each game.