LPL · Patch 7.05 · Spring
Mar 23, 2017, 10:12 AM · 39.4 min · Game 2Scouting line
Vici Gaming won: +15.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Duke
2/1/3
Loong
5/1/0
Kid
0/2/8
Bengi
0/1/6
Rookie
0/3/8
Easyhoon
3/3/3
Marge
6/1/1
Endless
2/2/3
Baolan
2/3/6
Hetong
0/3/5
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Duke
Nautilus · 2/1/3
28
Better in 2 x 8 of 14
Loong
Kled · 5/1/0![]()
- 2
- Kills
- 5
- 1
- Deaths
- 1
- 3
- Assists
- 0
- 5.0
- KDA
- 5.0
- 50%
- Kill participation
- 50%
- 283
- CS
- 406
- 7.2
- CS per minute
- 10.3
- 12,119
- Gold
- 18,115
- 20%
- Gold share
- 24%
- 16,877
- Damage to champions
- 22,442
- 428
- Damage per minute
- 569
- 24%
- Damage share
- 29%
- 469
- Damage taken per minute
- 906
- 21
- Wards placed
- 20
- 5
- Wards killed
- 5
Draft
Invictus Gaming
Blue sideFirst pick
NautilusDuke
GragasKid
OriannaRookie
EzrealMarge
NamiBaolan
Vici Gaming
Red side
KledLoong
IvernBengi
SyndraEasyhoon
CaitlynEndless
KarmaHetong
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming leads; below, Vici Gaming.
Biggest lead: Invictus Gaming +0, Vici Gaming +15,033. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | Vici Gaming +15,033 |
Blue side
Invictus Gaming
DefeatRed side
Vici Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/3 | 0/2/8 | 0/3/8 | 6/1/1 | 2/3/6 | 5/1/0 | 0/1/6 | 3/3/3 | 2/2/3 | 0/3/5 |
| Kill participation | 50% | 80% | 80% | 70% | 80% | 50% | 60% | 60% | 50% | 50% |
| CS | 283 | 144 | 356 | 301 | 15 | 406 | 113 | 355 | 364 | 22 |
| CS per minute | 7.2 | 3.7 | 9.0 | 7.6 | 0.4 | 10.3 | 2.9 | 9.0 | 9.2 | 0.6 |
| Gold | 12,119 | 11,108 | 13,763 | 13,903 | 9,041 | 18,115 | 12,837 | 16,235 | 17,125 | 10,655 |
| Gold share | 20.2% | 18.5% | 23% | 23.2% | 15.1% | 24.2% | 17.1% | 21.7% | 22.8% | 14.2% |
| Earned gold per minute | 179 | 153 | 220 | 224 | 100 | 331 | 197 | 283 | 306 | 141 |
| Damage to champions | 16,877 | 10,388 | 18,464 | 20,262 | 5,774 | 22,442 | 4,557 | 21,892 | 21,737 | 6,933 |
| Damage share | 23.5% | 14.5% | 25.7% | 28.2% | 8% | 28.9% | 5.9% | 28.2% | 28% | 8.9% |
| Damage per minute | 428 | 264 | 468 | 514 | 146 | 569 | 116 | 555 | 551 | 176 |
| Damage taken per minute | 469 | 810 | 434 | 426 | 459 | 906 | 392 | 389 | 398 | 317 |
| Wards placed | 21 | 29 | 9 | 15 | 57 | 20 | 25 | 10 | 15 | 59 |
| Wards killed | 5 | 11 | 10 | 6 | 15 | 5 | 8 | 8 | 11 | 15 |
| Control wards | 4 | 10 | 5 | 2 | 15 | 2 | 7 | 5 | 2 | 18 |
| Own jungle monsters | 2 | 75 | 16 | 15 | 0 | 4 | 83 | 18 | 9 | 0 |
| Enemy jungle monsters | 14 | 42 | 0 | 11 | 0 | 24 | 18 | 16 | 20 | 2 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1563-1915
Methodology →