LPL · Patch 7.05 · Spring
Mar 23, 2017, 09:24 AM · 28.7 minScouting line
Invictus Gaming closed it: +14.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Duke
6/1/6
Loong
1/5/2
Kid
3/1/7
Bengi
1/5/1
Rookie
5/1/8
Easyhoon
0/3/3
Marge
3/0/3
Endless
2/2/0
Baolan
0/1/7
Hetong
0/2/4
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Duke
Renekton · 6/1/6
95
Better in 9 x 5 of 14
Loong
Rumble · 1/5/2![]()
- 6
- Kills
- 1
- 1
- Deaths
- 5
- 6
- Assists
- 2
- 12.0
- KDA
- 0.6
- 71%
- Kill participation
- 75%
- 264
- CS
- 244
- 9.2
- CS per minute
- 8.5
- 13,524
- Gold
- 9,443
- 23%
- Gold share
- 22%
- 14,506
- Damage to champions
- 14,659
- 505
- Damage per minute
- 511
- 23%
- Damage share
- 28%
- 953
- Damage taken per minute
- 446
- 17
- Wards placed
- 16
- 1
- Wards killed
- 4
Draft
Invictus Gaming
Blue sideFirst pick
RenektonDuke
EliseKid
JayceRookie
LucianMarge
NamiBaolan
Vici Gaming
Red side
RumbleLoong
OlafBengi
RyzeEasyhoon
CaitlynEndless
KarmaHetong
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming leads; below, Vici Gaming.
Biggest lead: Invictus Gaming +13,990, Vici Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Invictus Gaming +13,990 |
Blue side
Invictus Gaming
VictoryRed side
Vici Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/1/6 | 3/1/7 | 5/1/8 | 3/0/3 | 0/1/7 | 1/5/2 | 1/5/1 | 0/3/3 | 2/2/0 | 0/2/4 |
| Kill participation | 70.6% | 58.8% | 76.5% | 35.3% | 41.2% | 75% | 50% | 75% | 50% | 100% |
| CS | 264 | 135 | 227 | 250 | 18 | 244 | 146 | 249 | 235 | 17 |
| CS per minute | 9.2 | 4.7 | 7.9 | 8.7 | 0.6 | 8.5 | 5.1 | 8.7 | 8.2 | 0.6 |
| Gold | 13,524 | 11,086 | 12,903 | 12,166 | 7,994 | 9,443 | 8,106 | 9,674 | 9,792 | 6,668 |
| Gold share | 23.4% | 19.2% | 22.4% | 21.1% | 13.9% | 21.6% | 18.6% | 22.1% | 22.4% | 15.3% |
| Earned gold per minute | 340 | 255 | 318 | 293 | 147 | 198 | 151 | 206 | 210 | 101 |
| Damage to champions | 14,506 | 13,158 | 24,304 | 9,081 | 3,459 | 14,659 | 4,624 | 8,979 | 15,688 | 8,062 |
| Damage share | 22.5% | 20.4% | 37.7% | 14.1% | 5.4% | 28.2% | 8.9% | 17.3% | 30.2% | 15.5% |
| Damage per minute | 505 | 458 | 847 | 316 | 121 | 511 | 161 | 313 | 547 | 281 |
| Damage taken per minute | 953 | 704 | 413 | 567 | 310 | 446 | 1,101 | 552 | 479 | 318 |
| Wards placed | 17 | 22 | 10 | 13 | 33 | 16 | 19 | 8 | 11 | 34 |
| Wards killed | 1 | 6 | 12 | 5 | 14 | 4 | 8 | 4 | 6 | 11 |
| Control wards | 5 | 6 | 5 | 2 | 10 | 4 | 4 | 4 | 2 | 6 |
| Own jungle monsters | 2 | 60 | 9 | 5 | 0 | 2 | 65 | 4 | 1 | 0 |
| Enemy jungle monsters | 5 | 52 | 1 | 4 | 0 | 8 | 55 | 10 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1563-1914
Methodology →