LDL · Patch 13.09
May 27, 2023, 11:20 AM · 28 min18Kills5
56.9kGold46.3k
53,917Damage44,537
Scouting line
Ji Jie Hao (集结号) closed it: +10.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
hulatang
0/2/8
Longmao
2/3/0
—
—
—
—
—
—
Climber
8/0/7
sorrow
2/5/2
—
—
—
—
—
—
xHun
4/1/6
fled
1/4/2
—
—
—
—
—
—
Kepler
6/1/5
Such
0/2/3
—
—
—
—
—
—
Ycx
0/1/11
Fahai
0/4/3
—
—
—
—
—
—
Draft
Ji Jie Hao (集结号)
Blue side
Gragashulatang
Lee SinClimber
SyndraxHun
JinxKepler
LeonaYcx
Bans—
FunPlus Phoenix Blaze
Red side
KennenLongmao
Xin Zhaosorrow
Ahrifled
ApheliosSuch
LuluFahai
Bans—
Objectives
FunPlus Phoenix Blaze
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, FunPlus Phoenix Blaze.
Biggest lead: Ji Jie Hao (集结号) +10,587, FunPlus Phoenix Blaze +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Ji Jie Hao (集结号) +10,587 |
Blue side
Ji Jie Hao (集结号)
VictoryRed side
FunPlus Phoenix Blaze
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/8 | 8/0/7 | 4/1/6 | 6/1/5 | 0/1/11 | 2/3/0 | 2/5/2 | 1/4/2 | 0/2/3 | 0/4/3 |
| Kill participation | 44.4% | 83.3% | 55.6% | 61.1% | 61.1% | 40% | 80% | 60% | 60% | 60% |
| CS | 210 | 178 | 271 | 288 | 36 | 239 | 124 | 225 | 246 | 41 |
| CS per minute | 7.5 | 6.4 | 9.7 | 10.3 | 1.3 | 8.6 | 4.4 | 8.1 | 8.8 | 1.5 |
| Gold | 10,614 | 12,175 | 12,591 | 14,323 | 7,207 | 11,051 | 9,144 | 9,391 | 10,366 | 6,371 |
| Gold share | 18.7% | 21.4% | 22.1% | 25.2% | 12.7% | 23.9% | 19.7% | 20.3% | 22.4% | 13.8% |
| Earned gold per minute | 247 | 303 | 318 | 380 | 126 | 263 | 195 | 204 | 239 | 96 |
| Damage to champions | 11,929 | 10,525 | 13,770 | 14,943 | 2,750 | 12,430 | 7,226 | 7,600 | 15,157 | 2,124 |
| Damage share | 22.1% | 19.5% | 25.5% | 27.7% | 5.1% | 27.9% | 16.2% | 17.1% | 34% | 4.8% |
| Damage per minute | 427 | 377 | 493 | 535 | 98 | 445 | 259 | 272 | 542 | 76 |
| Damage taken per minute | 704 | 671 | 249 | 340 | 319 | 513 | 878 | 518 | 340 | 365 |
| Vision score | 34 | 52 | 32 | 50 | 100 | 31 | 37 | 37 | 18 | 92 |
| Wards placed | 14 | 14 | 12 | 13 | 49 | 11 | 5 | 9 | 11 | 43 |
| Wards killed | 2 | 10 | 6 | 20 | 12 | 5 | 12 | 8 | 4 | 13 |
| Control wards | 7 | 6 | 6 | 5 | 14 | 4 | 4 | 4 | 3 | 13 |
| Gold spent | 10,415 | 9,494 | 12,460 | 11,965 | 6,190 | 10,970 | 8,055 | 9,274 | 10,059 | 6,300 |
| Own jungle monsters | 0 | 79 | 8 | 15 | 0 | 0 | 91 | 0 | 16 | 0 |
| Enemy jungle monsters | 0 | 20 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10226-10226_game_1
Methodology →