LDL · Patch 13.09
May 27, 2023, 01:00 PM · 31.8 min · Game 318Kills19
58.1kGold61.3k
80,303Damage70,706
Scouting line
FunPlus Phoenix Blaze closed it: +3.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
hulatang
1/4/7
Longmao
5/1/8
—
—
—
—
—
—
Climber
5/7/5
sorrow
7/3/8
—
—
—
—
—
—
xHun
5/2/8
fled
3/5/10
—
—
—
—
—
—
Kepler
7/2/7
Such
4/3/5
—
—
—
—
—
—
Ycx
0/4/14
Fahai
0/6/13
—
—
—
—
—
—
Draft
Ji Jie Hao (集结号)
Blue side
K'Santehulatang
Kha'ZixClimber
ZoexHun
ZeriKepler
LuluYcx
Bans—
FunPlus Phoenix Blaze
Red side
GwenLongmao
Viegosorrow
Lissandrafled
Kai'SaSuch
BlitzcrankFahai
Bans—
Objectives
FunPlus Phoenix Blaze
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 5
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, FunPlus Phoenix Blaze.
Biggest lead: Ji Jie Hao (集结号) +0, FunPlus Phoenix Blaze +3,162. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | FunPlus Phoenix Blaze +3,162 |
Blue side
Ji Jie Hao (集结号)
DefeatRed side
FunPlus Phoenix Blaze
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/7 | 5/7/5 | 5/2/8 | 7/2/7 | 0/4/14 | 5/1/8 | 7/3/8 | 3/5/10 | 4/3/5 | 0/6/13 |
| Kill participation | 44.4% | 55.6% | 72.2% | 77.8% | 77.8% | 68.4% | 78.9% | 68.4% | 47.4% | 68.4% |
| CS | 223 | 180 | 217 | 356 | 30 | 299 | 131 | 199 | 337 | 31 |
| CS per minute | 7.0 | 5.7 | 6.8 | 11.2 | 0.9 | 9.4 | 4.1 | 6.3 | 10.6 | 1.0 |
| Gold | 10,291 | 12,025 | 12,102 | 16,197 | 7,487 | 16,313 | 12,428 | 10,534 | 14,399 | 7,590 |
| Gold share | 17.7% | 20.7% | 20.8% | 27.9% | 12.9% | 26.6% | 20.3% | 17.2% | 23.5% | 12.4% |
| Earned gold per minute | 192 | 247 | 249 | 378 | 104 | 382 | 260 | 200 | 321 | 107 |
| Damage to champions | 11,265 | 14,996 | 19,733 | 31,064 | 3,245 | 29,675 | 9,649 | 11,220 | 14,814 | 5,348 |
| Damage share | 14% | 18.7% | 24.6% | 38.7% | 4% | 42% | 13.6% | 15.9% | 21% | 7.6% |
| Damage per minute | 354 | 471 | 620 | 976 | 102 | 933 | 303 | 353 | 466 | 168 |
| Damage taken per minute | 914 | 838 | 412 | 438 | 337 | 1,054 | 800 | 635 | 547 | 613 |
| Vision score | 19 | 121 | 36 | 56 | 98 | 32 | 41 | 31 | 31 | 80 |
| Wards placed | 12 | 37 | 8 | 15 | 59 | 10 | 8 | 13 | 11 | 58 |
| Wards killed | 0 | 25 | 8 | 18 | 6 | 12 | 13 | 10 | 10 | 7 |
| Control wards | 5 | 7 | 6 | 5 | 20 | 1 | 8 | 4 | 1 | 18 |
| Gold spent | 9,879 | 11,050 | 11,659 | 15,339 | 7,260 | 14,269 | 9,900 | 9,739 | 12,684 | 7,460 |
| Own jungle monsters | 0 | 85 | 8 | 23 | 0 | 6 | 77 | 4 | 38 | 0 |
| Enemy jungle monsters | 0 | 11 | 0 | 1 | 0 | 15 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10226-10226_game_3
Methodology →