LDL · Patch 13.09
May 27, 2023, 01:54 PM · 33.1 min · Game 422Kills12
65.3kGold57.4k
94,421Damage74,180
Scouting line
Ji Jie Hao (集结号) closed it: +8.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
hulatang
5/2/9
Longmao
1/6/3
—
—
—
—
—
—
Climber
6/2/13
sorrow
8/4/1
—
—
—
—
—
—
xHun
6/4/9
fled
1/6/7
—
—
—
—
—
—
Kepler
3/4/12
Such
1/2/4
—
—
—
—
—
—
Ycx
2/0/16
Fahai
1/4/6
—
—
—
—
—
—
Draft
Ji Jie Hao (集结号)
Blue side
Sionhulatang
Xin ZhaoClimber
LissandraxHun
LucianKepler
NamiYcx
Bans—
FunPlus Phoenix Blaze
Red side
CamilleLongmao
Kha'Zixsorrow
Swainfled
XayahSuch
RakanFahai
Bans—
Objectives
FunPlus Phoenix Blaze
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 5
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, FunPlus Phoenix Blaze.
Biggest lead: Ji Jie Hao (集结号) +7,954, FunPlus Phoenix Blaze +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Ji Jie Hao (集结号) +7,954 |
Blue side
Ji Jie Hao (集结号)
VictoryRed side
FunPlus Phoenix Blaze
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/2/9 | 6/2/13 | 6/4/9 | 3/4/12 | 2/0/16 | 1/6/3 | 8/4/1 | 1/6/7 | 1/2/4 | 1/4/6 |
| Kill participation | 63.6% | 86.4% | 68.2% | 68.2% | 81.8% | 33.3% | 75% | 66.7% | 41.7% | 58.3% |
| CS | 202 | 185 | 279 | 299 | 30 | 198 | 193 | 185 | 317 | 41 |
| CS per minute | 6.1 | 5.6 | 8.4 | 9.0 | 0.9 | 6.0 | 5.8 | 5.6 | 9.6 | 1.2 |
| Gold | 13,573 | 13,637 | 14,539 | 14,583 | 9,016 | 11,485 | 13,867 | 10,311 | 13,848 | 7,883 |
| Gold share | 20.8% | 20.9% | 22.2% | 22.3% | 13.8% | 20% | 24.2% | 18% | 24.1% | 13.7% |
| Earned gold per minute | 280 | 282 | 309 | 310 | 142 | 217 | 289 | 181 | 288 | 108 |
| Damage to champions | 22,481 | 19,719 | 19,083 | 27,686 | 5,452 | 12,485 | 18,125 | 18,778 | 19,866 | 4,926 |
| Damage share | 23.8% | 20.9% | 20.2% | 29.3% | 5.8% | 16.8% | 24.4% | 25.3% | 26.8% | 6.6% |
| Damage per minute | 680 | 596 | 577 | 837 | 165 | 378 | 548 | 568 | 601 | 149 |
| Damage taken per minute | 876 | 1,056 | 692 | 545 | 276 | 1,110 | 808 | 853 | 435 | 489 |
| Vision score | 34 | 41 | 34 | 53 | 101 | 34 | 40 | 22 | 23 | 98 |
| Wards placed | 9 | 6 | 9 | 15 | 54 | 13 | 9 | 6 | 11 | 51 |
| Wards killed | 6 | 8 | 7 | 12 | 6 | 5 | 5 | 3 | 6 | 15 |
| Control wards | 5 | 7 | 7 | 4 | 16 | 3 | 8 | 3 | 2 | 15 |
| Gold spent | 11,854 | 12,359 | 14,019 | 14,474 | 7,980 | 11,424 | 12,624 | 9,640 | 13,245 | 7,545 |
| Own jungle monsters | 0 | 101 | 8 | 20 | 0 | 0 | 120 | 0 | 12 | 0 |
| Enemy jungle monsters | 0 | 19 | 0 | 12 | 0 | 0 | 8 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10226-10226_game_4
Methodology →