LDL · Patch 13.09
May 27, 2023, 12:13 PM · 25 min · Game 29Kills19
40.7kGold54.2k
40,942Damage59,718
Scouting line
Ji Jie Hao (集结号) won: +13.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Longmao
1/4/2
hulatang
1/2/7
—
—
—
—
—
—
sorrow
1/4/7
Climber
5/1/10
—
—
—
—
—
—
fled
1/6/4
xHun
6/0/8
—
—
—
—
—
—
Such
4/2/4
Kepler
7/3/5
—
—
—
—
—
—
Fahai
2/3/6
Ycx
0/3/11
—
—
—
—
—
—
Draft
FunPlus Phoenix Blaze
Blue side
K'SanteLongmao
Nocturnesorrow
Syndrafled
JinxSuch
ThreshFahai
Bans—
Ji Jie Hao (集结号)
Red side
Fiorahulatang
MaokaiClimber
AhrixHun
ApheliosKepler
BlitzcrankYcx
Bans—
Objectives
Ji Jie Hao (集结号)
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, Ji Jie Hao (集结号).
Biggest lead: FunPlus Phoenix Blaze +0, Ji Jie Hao (集结号) +13,502. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Ji Jie Hao (集结号) +13,502 |
Blue side
FunPlus Phoenix Blaze
DefeatRed side
Ji Jie Hao (集结号)
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/2 | 1/4/7 | 1/6/4 | 4/2/4 | 2/3/6 | 1/2/7 | 5/1/10 | 6/0/8 | 7/3/5 | 0/3/11 |
| Kill participation | 33.3% | 88.9% | 55.6% | 88.9% | 88.9% | 42.1% | 78.9% | 73.7% | 63.2% | 57.9% |
| CS | 172 | 109 | 181 | 238 | 28 | 214 | 143 | 235 | 283 | 28 |
| CS per minute | 6.9 | 4.4 | 7.2 | 9.5 | 1.1 | 8.6 | 5.7 | 9.4 | 11.3 | 1.1 |
| Gold | 8,028 | 7,752 | 7,914 | 10,837 | 6,131 | 11,000 | 9,803 | 12,269 | 14,478 | 6,614 |
| Gold share | 19.7% | 19.1% | 19.5% | 26.7% | 15.1% | 20.3% | 18.1% | 22.7% | 26.7% | 12.2% |
| Earned gold per minute | 188 | 177 | 184 | 301 | 112 | 307 | 259 | 358 | 446 | 131 |
| Damage to champions | 7,815 | 8,099 | 10,477 | 10,565 | 3,986 | 13,876 | 9,988 | 14,215 | 17,864 | 3,775 |
| Damage share | 19.1% | 19.8% | 25.6% | 25.8% | 9.7% | 23.2% | 16.7% | 23.8% | 29.9% | 6.3% |
| Damage per minute | 313 | 324 | 420 | 423 | 160 | 556 | 400 | 569 | 716 | 151 |
| Damage taken per minute | 938 | 807 | 570 | 323 | 404 | 943 | 818 | 530 | 234 | 380 |
| Vision score | 16 | 51 | 9 | 28 | 58 | 20 | 25 | 29 | 33 | 64 |
| Wards placed | 8 | 20 | 7 | 9 | 30 | 9 | 4 | 5 | 8 | 40 |
| Wards killed | 1 | 9 | 1 | 8 | 4 | 4 | 6 | 7 | 14 | 2 |
| Control wards | 2 | 5 | 1 | 3 | 10 | 3 | 3 | 3 | 1 | 13 |
| Gold spent | 7,225 | 7,615 | 7,415 | 10,649 | 6,050 | 8,945 | 8,550 | 10,560 | 12,370 | 6,145 |
| Own jungle monsters | 0 | 59 | 0 | 0 | 0 | 5 | 59 | 0 | 15 | 0 |
| Enemy jungle monsters | 0 | 11 | 0 | 0 | 0 | 4 | 29 | 0 | 5 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10226-10226_game_2
Methodology →