LDL · Patch 13.13
PlayoffsJul 28, 2023, 07:30 AM · 24.4 min · Game 23Kills17
38.6kGold51.2k
26,998Damage48,338
Scouting line
MiaoJing (妙竞) won: +12.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
lamb
1/3/1
xiao7
0/0/8
—
—
—
—
—
—
Junhao
0/4/2
Starfire
5/2/10
—
—
—
—
—
—
huanhuan
0/4/1
xiaocaobao
4/0/4
—
—
—
—
—
—
Rise
2/3/0
Samver
6/0/1
—
—
—
—
—
—
Jwei
0/3/2
Crack
2/1/8
—
—
—
—
—
—
Draft
Bilibili Gaming Junior
Blue side
K'Santelamb
Lee SinJunhao
Taliyahhuanhuan
Kai'SaRise
RakanJwei
Bans




MiaoJing (妙竞)
Red side
Malphitexiao7
ViegoStarfire
Syndraxiaocaobao
SamiraSamver
RellCrack
Bans




Objectives
MiaoJing (妙竞)
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming Junior leads; below, MiaoJing (妙竞).
Biggest lead: Bilibili Gaming Junior +0, MiaoJing (妙竞) +12,591. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | MiaoJing (妙竞) +12,591 |
Blue side
Bilibili Gaming Junior
DefeatRed side
MiaoJing (妙竞)
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 0 / 8(8) | 231 9.5/m | ||
| 5 / 2 / 10(7.5) | 173 7.1/m | ||
| xiaocaobaoxiaocaobaoFB | 4 / 0 / 4(8) | 262 10.7/m | |
| 6 / 0 / 1(7) | 206 8.4/m | ||
| 2 / 1 / 8(10) | 28 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/1 | 0/4/2 | 0/4/1 | 2/3/0 | 0/3/2 | 0/0/8 | 5/2/10 | 4/0/4 | 6/0/1 | 2/1/8 |
| Kill participation | 66.7% | 66.7% | 33.3% | 66.7% | 66.7% | 47.1% | 88.2% | 47.1% | 41.2% | 58.8% |
| CS | 193 | 120 | 202 | 246 | 35 | 231 | 173 | 262 | 206 | 28 |
| CS per minute | 7.9 | 4.9 | 8.3 | 10.1 | 1.4 | 9.5 | 7.1 | 10.7 | 8.4 | 1.1 |
| Gold | 8,042 | 7,133 | 8,077 | 10,143 | 5,184 | 10,225 | 10,819 | 12,579 | 10,822 | 6,725 |
| Gold share | 20.8% | 18.5% | 20.9% | 26.3% | 13.4% | 20% | 21.1% | 24.6% | 21.1% | 13.1% |
| Earned gold per minute | 196 | 159 | 198 | 282 | 79 | 286 | 310 | 382 | 310 | 142 |
| Damage to champions | 5,688 | 4,213 | 5,791 | 8,522 | 2,784 | 11,378 | 13,882 | 11,273 | 8,903 | 2,902 |
| Damage share | 21.1% | 15.6% | 21.4% | 31.6% | 10.3% | 23.5% | 28.7% | 23.3% | 18.4% | 6% |
| Damage per minute | 233 | 173 | 237 | 350 | 114 | 467 | 569 | 462 | 365 | 119 |
| Damage taken per minute | 620 | 859 | 469 | 336 | 382 | 416 | 1,086 | 311 | 367 | 422 |
| Vision score | 18 | 44 | 19 | 40 | 82 | 20 | 29 | 43 | 13 | 65 |
| Wards placed | 9 | 18 | 7 | 18 | 43 | 9 | 7 | 9 | 9 | 37 |
| Wards killed | 2 | 7 | 1 | 9 | 11 | 3 | 3 | 16 | 2 | 5 |
| Control wards | 4 | 11 | 4 | 1 | 12 | 3 | 4 | 6 | 3 | 8 |
| Gold spent | 6,970 | 6,840 | 7,825 | 10,134 | 4,610 | 8,550 | 9,648 | 10,415 | 9,130 | 5,655 |
| Own jungle monsters | 1 | 83 | 0 | 5 | 0 | 0 | 98 | 0 | 16 | 0 |
| Enemy jungle monsters | 0 | 3 | 0 | 0 | 0 | 0 | 18 | 7 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10399-10399_game_2
Methodology →