LDL · Patch 13.13
PlayoffsJul 28, 2023, 08:18 AM · 31.2 min · Game 323Kills27
63.3kGold63.6k
93,165Damage94,342
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
lamb
4/4/4
xiao7
6/3/8
—
—
—
—
—
—
Junhao
2/7/11
Starfire
6/6/10
—
—
—
—
—
—
huanhuan
5/6/8
xiaocaobao
1/5/14
—
—
—
—
—
—
Rise
9/4/11
Samver
11/5/10
—
—
—
—
—
—
Jwei
3/6/12
Crack
3/4/17
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—
—
—
—
—
Draft
Bilibili Gaming Junior
Blue side
Gnarlamb
MaokaiJunhao
Jaycehuanhuan
ZiggsRise
SettJwei
Bans—
MiaoJing (妙竞)
Red side
Renektonxiao7
Kha'ZixStarfire
Neekoxiaocaobao
AsheSamver
NautilusCrack
Bans—
Objectives
MiaoJing (妙竞)
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 7
- Towers
- 8
- 0
- Plates
- 0
- 1
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming Junior leads; below, MiaoJing (妙竞).
Biggest lead: Bilibili Gaming Junior +0, MiaoJing (妙竞) +238. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | MiaoJing (妙竞) +238 |
Blue side
Bilibili Gaming Junior
VictoryRed side
MiaoJing (妙竞)
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 6 / 3 / 8(4.67) | 249 8.0/m | ||
| 6 / 6 / 10(2.67) | 214 6.9/m | ||
| xiaocaobaoxiaocaobao | 1 / 5 / 14(3) | 254 8.1/m | |
| 11 / 5 / 10(4.2) | 257 8.2/m | ||
| 3 / 4 / 17(5) | 47 1.5/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/4 | 2/7/11 | 5/6/8 | 9/4/11 | 3/6/12 | 6/3/8 | 6/6/10 | 1/5/14 | 11/5/10 | 3/4/17 |
| Kill participation | 34.8% | 56.5% | 56.5% | 87% | 65.2% | 51.9% | 59.3% | 55.6% | 77.8% | 74.1% |
| CS | 228 | 106 | 223 | 273 | 42 | 249 | 214 | 254 | 257 | 47 |
| CS per minute | 7.3 | 3.4 | 7.1 | 8.7 | 1.3 | 8.0 | 6.9 | 8.1 | 8.2 | 1.5 |
| Gold | 13,271 | 10,530 | 13,218 | 16,954 | 9,341 | 14,072 | 13,580 | 11,955 | 15,177 | 8,768 |
| Gold share | 21% | 16.6% | 20.9% | 26.8% | 14.8% | 22.1% | 21.4% | 18.8% | 23.9% | 13.8% |
| Earned gold per minute | 294 | 206 | 292 | 412 | 168 | 320 | 304 | 252 | 355 | 150 |
| Damage to champions | 17,538 | 12,679 | 18,234 | 34,429 | 10,285 | 26,255 | 16,104 | 19,831 | 23,301 | 8,851 |
| Damage share | 18.8% | 13.6% | 19.6% | 37% | 11% | 27.8% | 17.1% | 21% | 24.7% | 9.4% |
| Damage per minute | 562 | 406 | 584 | 1,103 | 329 | 841 | 516 | 635 | 746 | 284 |
| Damage taken per minute | 695 | 1,155 | 564 | 512 | 860 | 1,378 | 893 | 637 | 532 | 636 |
| Vision score | 25 | 53 | 27 | 32 | 103 | 32 | 70 | 32 | 46 | 85 |
| Wards placed | 7 | 14 | 14 | 12 | 57 | 9 | 24 | 5 | 12 | 52 |
| Wards killed | 8 | 13 | 11 | 6 | 12 | 7 | 15 | 12 | 6 | 3 |
| Control wards | 3 | 8 | 4 | 5 | 18 | 5 | 6 | 1 | 6 | 15 |
| Gold spent | 11,522 | 9,810 | 11,714 | 16,500 | 7,890 | 13,179 | 12,854 | 11,655 | 14,418 | 7,190 |
| Own jungle monsters | 3 | 53 | 10 | 9 | 0 | 3 | 105 | 6 | 14 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 8 | 37 | 13 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10399-10399_game_3
Methodology →