LDL · Patch 13.13
PlayoffsJul 28, 2023, 09:13 AM · 39.3 min · Game 418Kills23
76.1kGold69.6k
134,696Damage103,970
Scouting line
MiaoJing (妙竞) won: +6.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
xiao7
1/5/7
lamb
6/3/7
—
—
—
—
—
—
Starfire
4/5/9
Junhao
7/4/11
—
—
—
—
—
—
xiaocaobao
4/2/7
huanhuan
1/5/6
—
—
—
—
—
—
Samver
8/3/7
Rise
9/3/7
—
—
—
—
—
—
Crack
1/8/10
Jwei
0/3/17
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—
—
—
—
—
Draft
MiaoJing (妙竞)
Blue side
Gnarxiao7
MaokaiStarfire
Jaycexiaocaobao
VarusSamver
BlitzcrankCrack
Bans—
Bilibili Gaming Junior
Red side
Camillelamb
SejuaniJunhao
Neekohuanhuan
ZeriRise
MilioJwei
Bans—
Objectives
Bilibili Gaming Junior
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 3
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MiaoJing (妙竞) leads; below, Bilibili Gaming Junior.
Biggest lead: MiaoJing (妙竞) +6,483, Bilibili Gaming Junior +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | MiaoJing (妙竞) +6,483 |
Blue side
MiaoJing (妙竞)
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 5 / 7(1.6) | 358 9.1/m | ||
| 4 / 5 / 9(2.6) | 191 4.9/m | ||
| xiaocaobaoxiaocaobao | 4 / 2 / 7(5.5) | 360 9.2/m | |
| 8 / 3 / 7(5) | 318 8.1/m | ||
| 1 / 8 / 10(1.38) | 38 1.0/m |
Red side
Bilibili Gaming Junior
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/7 | 4/5/9 | 4/2/7 | 8/3/7 | 1/8/10 | 6/3/7 | 7/4/11 | 1/5/6 | 9/3/7 | 0/3/17 |
| Kill participation | 44.4% | 72.2% | 61.1% | 83.3% | 61.1% | 56.5% | 78.3% | 30.4% | 69.6% | 73.9% |
| CS | 358 | 191 | 360 | 318 | 38 | 276 | 153 | 266 | 470 | 33 |
| CS per minute | 9.1 | 4.9 | 9.2 | 8.1 | 1.0 | 7.0 | 3.9 | 6.8 | 12.0 | 0.8 |
| Gold | 17,173 | 13,354 | 17,404 | 18,284 | 9,893 | 14,670 | 13,126 | 12,106 | 21,219 | 8,504 |
| Gold share | 22.6% | 17.5% | 22.9% | 24% | 13% | 21.1% | 18.9% | 17.4% | 30.5% | 12.2% |
| Earned gold per minute | 308 | 211 | 314 | 336 | 122 | 244 | 205 | 179 | 411 | 87 |
| Damage to champions | 17,135 | 28,967 | 35,830 | 43,130 | 9,634 | 21,952 | 16,649 | 17,875 | 44,455 | 3,039 |
| Damage share | 12.7% | 21.5% | 26.6% | 32% | 7.2% | 21.1% | 16% | 17.2% | 42.8% | 2.9% |
| Damage per minute | 436 | 737 | 912 | 1,098 | 245 | 559 | 424 | 455 | 1,132 | 77 |
| Damage taken per minute | 874 | 1,000 | 638 | 406 | 664 | 1,006 | 1,086 | 577 | 843 | 523 |
| Vision score | 47 | 42 | 73 | 47 | 133 | 35 | 67 | 40 | 61 | 119 |
| Wards placed | 14 | 8 | 10 | 18 | 65 | 13 | 20 | 15 | 18 | 80 |
| Wards killed | 9 | 8 | 26 | 8 | 13 | 5 | 12 | 7 | 23 | 8 |
| Control wards | 7 | 7 | 7 | 6 | 18 | 7 | 17 | 13 | 7 | 25 |
| Gold spent | 15,772 | 12,204 | 15,504 | 16,074 | 8,729 | 13,570 | 11,984 | 11,915 | 19,099 | 8,104 |
| Own jungle monsters | 8 | 99 | 24 | 24 | 0 | 18 | 86 | 0 | 29 | 1 |
| Enemy jungle monsters | 4 | 11 | 17 | 10 | 0 | 0 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10399-10399_game_4
Methodology →