ASCI · Patch 13.16
Sep 13, 2023, 10:24 AM · 35.1 min11Kills23
59.8kGold67.7k
75,614Damage113,516
Scouting line
MAX closed it: +7.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Wen
2/8/3
Garvey
5/2/7
—
—
—
—
—
—
Liweier
2/7/7
Moyan
1/1/15
—
—
—
—
—
—
M G
5/1/5
Medzz
6/4/9
—
—
—
—
—
—
Shaoye
2/4/2
Such
10/2/8
—
—
—
—
—
—
Wunai3
0/3/6
Vinay
1/2/17
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—
—
—
—
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Draft
Invictus Gaming Young
Blue sideFirst pick
RenektonWen
MaokaiLiweier
TaliyahM G
TristanaShaoye
RakanWunai3
Bans



MAX
Red side
JaxGarvey
SejuaniMoyan
SyndraMedzz
Kai'SaSuch
RellVinay
Bans




Objectives
MAX
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 2
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, MAX.
Biggest lead: Invictus Gaming Young +0, MAX +7,910. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | MAX +7,910 |
Blue side
Invictus Gaming Young
DefeatRed side
MAX
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/8/3 | 2/7/7 | 5/1/5 | 2/4/2 | 0/3/6 | 5/2/7 | 1/1/15 | 6/4/9 | 10/2/8 | 1/2/17 |
| Kill participation | 45.5% | 81.8% | 90.9% | 36.4% | 54.5% | 52.2% | 69.6% | 65.2% | 78.3% | 78.3% |
| CS | 223 | 162 | 332 | 322 | 47 | 267 | 206 | 310 | 348 | 31 |
| CS per minute | 6.4 | 4.6 | 9.5 | 9.2 | 1.3 | 7.6 | 5.9 | 8.8 | 9.9 | 0.9 |
| Gold | 11,560 | 11,057 | 15,784 | 13,724 | 7,627 | 15,025 | 11,521 | 15,240 | 17,511 | 8,365 |
| Gold share | 19.3% | 18.5% | 26.4% | 23% | 12.8% | 22.2% | 17% | 22.5% | 25.9% | 12.4% |
| Earned gold per minute | 200 | 185 | 320 | 261 | 87 | 298 | 198 | 305 | 369 | 108 |
| Damage to champions | 10,746 | 16,771 | 30,737 | 13,660 | 3,700 | 20,254 | 13,189 | 27,153 | 48,373 | 4,547 |
| Damage share | 14.2% | 22.2% | 40.6% | 18.1% | 4.9% | 17.8% | 11.6% | 23.9% | 42.6% | 4% |
| Damage per minute | 307 | 478 | 877 | 390 | 106 | 578 | 376 | 775 | 1,380 | 130 |
| Damage taken per minute | 1,113 | 1,232 | 409 | 638 | 639 | 838 | 990 | 352 | 416 | 567 |
| Vision score | 31 | 44 | 22 | 33 | 116 | 35 | 49 | 30 | 52 | 117 |
| Wards placed | 14 | 7 | 6 | 12 | 61 | 14 | 11 | 14 | 23 | 58 |
| Wards killed | 8 | 13 | 8 | 9 | 21 | 7 | 8 | 7 | 9 | 9 |
| Control wards | 8 | 6 | 1 | 4 | 18 | 4 | 9 | 8 | 2 | 16 |
| Gold spent | 11,370 | 11,000 | 15,224 | 13,704 | 7,170 | 14,224 | 10,564 | 12,059 | 17,109 | 7,329 |
| Own jungle monsters | 3 | 102 | 18 | 29 | 0 | 13 | 115 | 13 | 12 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 0 | 24 | 1 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10502-10502_game_1
Methodology →