ASCI · Patch 13.16
Sep 13, 2023, 11:21 AM · 30.6 min · Game 221Kills6
61.2kGold50.2k
68,607Damage47,761
Scouting line
Invictus Gaming Young closed it: +11.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Wen
5/1/10
Garvey
0/4/2
—
—
—
—
—
—
Liweier
4/0/11
Moyan
1/6/5
—
—
—
—
—
—
M G
8/2/4
Medzz
2/3/2
—
—
—
—
—
—
Shaoye
4/1/8
Such
2/3/3
—
—
—
—
—
—
Wunai3
0/2/14
Vinay
1/5/5
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—
—
—
—
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Draft
Invictus Gaming Young
Blue sideFirst pick
RumbleWen
MaokaiLiweier
TristanaM G
ApheliosShaoye
ThreshWunai3
Bans




MAX
Red side
JaxGarvey
SejuaniMoyan
TaliyahMedzz
ZeriSuch
NautilusVinay
Bans




Objectives
MAX
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 3
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, MAX.
Biggest lead: Invictus Gaming Young +11,016, MAX +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Invictus Gaming Young +11,016 |
Blue side
Invictus Gaming Young
VictoryRed side
MAX
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/10 | 4/0/11 | 8/2/4 | 4/1/8 | 0/2/14 | 0/4/2 | 1/6/5 | 2/3/2 | 2/3/3 | 1/5/5 |
| Kill participation | 71.4% | 71.4% | 57.1% | 57.1% | 66.7% | 33.3% | 100% | 66.7% | 83.3% | 100% |
| CS | 223 | 140 | 270 | 291 | 30 | 247 | 150 | 265 | 334 | 27 |
| CS per minute | 7.3 | 4.6 | 8.8 | 9.5 | 1.0 | 8.1 | 4.9 | 8.7 | 10.9 | 0.9 |
| Gold | 12,920 | 10,967 | 15,397 | 13,986 | 7,903 | 10,236 | 9,607 | 11,197 | 12,923 | 6,194 |
| Gold share | 21.1% | 17.9% | 25.2% | 22.9% | 12.9% | 20.4% | 19.2% | 22.3% | 25.8% | 12.3% |
| Earned gold per minute | 291 | 227 | 371 | 325 | 127 | 203 | 182 | 234 | 291 | 71 |
| Damage to champions | 24,896 | 8,447 | 15,672 | 16,084 | 3,508 | 6,157 | 8,155 | 15,457 | 15,170 | 2,822 |
| Damage share | 36.3% | 12.3% | 22.8% | 23.4% | 5.1% | 12.9% | 17.1% | 32.4% | 31.8% | 5.9% |
| Damage per minute | 813 | 276 | 512 | 525 | 115 | 201 | 266 | 505 | 495 | 92 |
| Damage taken per minute | 451 | 881 | 462 | 317 | 308 | 615 | 990 | 364 | 462 | 398 |
| Vision score | 25 | 35 | 25 | 35 | 88 | 30 | 39 | 22 | 48 | 69 |
| Wards placed | 12 | 7 | 9 | 13 | 47 | 14 | 8 | 14 | 10 | 38 |
| Wards killed | 4 | 7 | 5 | 5 | 7 | 3 | 8 | 1 | 16 | 3 |
| Control wards | 5 | 6 | 6 | 3 | 13 | 6 | 7 | 5 | 3 | 15 |
| Gold spent | 11,425 | 9,980 | 13,500 | 12,549 | 7,345 | 10,130 | 9,065 | 10,610 | 12,154 | 6,165 |
| Own jungle monsters | 3 | 81 | 20 | 17 | 0 | 13 | 91 | 22 | 10 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 4 | 15 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10502-10502_game_2
Methodology →