ASCI · Patch 13.16
Sep 13, 2023, 01:01 PM · 31.5 min · Game 47Kills17
55.0kGold61.9k
60,944Damage67,915
Scouting line
MAX closed it: +6.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Wen
1/4/3
Garvey
4/2/5
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—
—
—
—
—
Liweier
0/2/5
Moyan
2/3/10
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—
—
—
—
—
M G
4/4/1
Medzz
4/0/7
—
—
—
—
—
—
Shaoye
2/4/0
Such
6/1/7
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—
—
—
—
—
Wunai3
0/3/4
Vinay
1/2/11
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—
—
—
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Draft
Invictus Gaming Young
Blue sideFirst pick
JaxWen
MaokaiLiweier
TristanaM G
ApheliosShaoye
ThreshWunai3
Bans




MAX
Red side
K'SanteGarvey
SejuaniMoyan
TaliyahMedzz
ZeriSuch
NautilusVinay
Bans




Objectives
MAX
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 5
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, MAX.
Biggest lead: Invictus Gaming Young +0, MAX +6,850. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | MAX +6,850 |
Blue side
Invictus Gaming Young
DefeatRed side
MAX
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/3 | 0/2/5 | 4/4/1 | 2/4/0 | 0/3/4 | 4/2/5 | 2/3/10 | 4/0/7 | 6/1/7 | 1/2/11 |
| Kill participation | 57.1% | 71.4% | 71.4% | 28.6% | 57.1% | 52.9% | 70.6% | 64.7% | 76.5% | 70.6% |
| CS | 231 | 153 | 304 | 285 | 31 | 283 | 151 | 293 | 329 | 39 |
| CS per minute | 7.3 | 4.9 | 9.6 | 9.0 | 1.0 | 9.0 | 4.8 | 9.3 | 10.4 | 1.2 |
| Gold | 11,372 | 9,432 | 15,075 | 12,127 | 6,997 | 14,190 | 10,265 | 13,378 | 16,231 | 7,789 |
| Gold share | 20.7% | 17.1% | 27.4% | 22% | 12.7% | 22.9% | 16.6% | 21.6% | 26.2% | 12.6% |
| Earned gold per minute | 230 | 168 | 347 | 253 | 91 | 319 | 194 | 293 | 384 | 116 |
| Damage to champions | 13,439 | 11,244 | 19,079 | 12,998 | 4,184 | 20,907 | 8,260 | 17,761 | 16,544 | 4,443 |
| Damage share | 22.1% | 18.4% | 31.3% | 21.3% | 6.9% | 30.8% | 12.2% | 26.2% | 24.4% | 6.5% |
| Damage per minute | 426 | 357 | 605 | 412 | 133 | 663 | 262 | 563 | 525 | 141 |
| Damage taken per minute | 766 | 794 | 427 | 428 | 400 | 900 | 1,008 | 293 | 410 | 416 |
| Vision score | 32 | 46 | 33 | 41 | 85 | 23 | 47 | 52 | 41 | 115 |
| Wards placed | 14 | 8 | 9 | 14 | 55 | 6 | 12 | 15 | 10 | 62 |
| Wards killed | 6 | 12 | 7 | 12 | 3 | 5 | 8 | 6 | 17 | 14 |
| Control wards | 4 | 9 | 7 | 8 | 11 | 4 | 11 | 6 | 2 | 18 |
| Gold spent | 11,075 | 8,735 | 15,044 | 11,475 | 6,445 | 12,654 | 9,064 | 12,039 | 12,904 | 6,850 |
| Own jungle monsters | 3 | 76 | 20 | 13 | 0 | 0 | 76 | 25 | 8 | 0 |
| Enemy jungle monsters | 0 | 16 | 4 | 0 | 0 | 2 | 31 | 12 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10502-10502_game_4
Methodology →