LDL · Patch 14.05
PlayoffsApr 01, 2024, 10:10 AM · 30.8 min · Game 2Scouting line
LGD Gaming Young Team closed it: +12.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
ZUIAN
2/3/2
Nuo
3/3/8
Liweier
3/4/6
Climber
5/1/6
neny
1/5/5
xqw
3/1/15
cute
3/3/4
yhp
8/1/9
Jerry
1/5/7
Zap
1/4/13
Draft
Invictus Gaming Young
Blue side
RenektonZUIAN
Lee SinLiweier
Taliyahneny
Zericute
RakanJerry
LGD Gaming Young Team
Red side
K'SanteNuo
JaxClimber
Karmaxqw
Jinxyhp
BlitzcrankZap
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, LGD Gaming Young Team.
Biggest lead: Invictus Gaming Young +0, LGD Gaming Young Team +12,667. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | LGD Gaming Young Team +12,667 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Morellonomiconxqw, in 6.7% of the champion's games
ZUIANRenekton
NuoK'Sante
LiweierLee Sin
ClimberJax
nenyTaliyah
xqwKarma
cuteZeri
yhpJinx
JerryRakan
ZapBlitzcrank
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Invictus Gaming Young
DefeatRed side
LGD Gaming Young Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/2 | 3/4/6 | 1/5/5 | 3/3/4 | 1/5/7 | 3/3/8 | 5/1/6 | 3/1/15 | 8/1/9 | 1/4/13 |
| Kill participation | 40% | 90% | 60% | 70% | 80% | 55% | 55% | 90% | 85% | 70% |
| CS | 262 | 168 | 287 | 267 | 38 | 257 | 245 | 247 | 317 | 42 |
| CS per minute | 8.5 | 5.4 | 9.3 | 8.7 | 1.2 | 8.3 | 7.9 | 8.0 | 10.3 | 1.4 |
| Gold | 11,695 | 9,678 | 11,854 | 11,650 | 7,423 | 12,820 | 14,312 | 12,823 | 16,116 | 8,896 |
| Gold share | 22.4% | 18.5% | 22.7% | 22.3% | 14.2% | 19.7% | 22% | 19.7% | 24.8% | 13.7% |
| Earned gold per minute | 248 | 183 | 253 | 246 | 109 | 284 | 333 | 285 | 391 | 157 |
| Damage to champions | 12,694 | 5,208 | 13,641 | 15,709 | 4,648 | 12,694 | 9,299 | 21,369 | 25,574 | 5,435 |
| Damage share | 24.5% | 10% | 26.3% | 30.3% | 9% | 17.1% | 12.5% | 28.7% | 34.4% | 7.3% |
| Damage per minute | 412 | 169 | 442 | 509 | 151 | 412 | 302 | 693 | 829 | 176 |
| Damage taken per minute | 775 | 1,028 | 445 | 477 | 511 | 763 | 707 | 364 | 336 | 476 |
| Vision score | 32 | 37 | 41 | 43 | 152 | 33 | 61 | 35 | 37 | 104 |
| Wards placed | 11 | 12 | 11 | 6 | 92 | 10 | 13 | 18 | 8 | 61 |
| Wards killed | 8 | 6 | 9 | 15 | 18 | 7 | 20 | 7 | 14 | 15 |
| Control wards | 8 | 4 | 10 | 2 | 21 | 5 | 4 | 8 | 1 | 15 |
| Gold spent | 11,659 | 9,225 | 11,519 | 11,315 | 6,945 | 11,309 | 11,518 | 12,304 | 13,059 | 7,960 |
| Own jungle monsters | 3 | 115 | 4 | 9 | 0 | 0 | 119 | 0 | 17 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 27 | 0 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10941-10941_game_2
Methodology →