LDL · Patch 14.05
PlayoffsApr 01, 2024, 01:03 PM · 31 min · Game 5Scouting line
Invictus Gaming Young closed it: +9.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Nuo
1/2/0
Rbow
1/1/6
Climber
0/4/2
Liweier
2/1/9
xqw
1/4/1
neny
6/0/7
yhp
0/2/2
cute
5/0/7
Zap
0/2/2
Jerry
0/0/14
Draft
LGD Gaming Young Team
Blue side
JaxNuo
SejuaniClimber
Akalixqw
Zeriyhp
LuluZap
Invictus Gaming Young
Red side
GragasRbow
NocturneLiweier
Veigarneny
Varuscute
RakanJerry
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming Young Team leads; below, Invictus Gaming Young.
Biggest lead: LGD Gaming Young Team +0, Invictus Gaming Young +9,624. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Invictus Gaming Young +9,624 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Abyssal MaskLiweier, in 2.7% of the champion's games
Hollow RadianceClimber, in 3.8% of the champion's games
Anathema's ChainsClimber, in 4.3% of the champion's games
Titanic HydraNuo, in 7.4% of the champion's games
Fleet FootworkNuo, in 12% of the champion's games
NuoJax
RbowGragas
ClimberSejuani
LiweierNocturne
xqwAkali
nenyVeigar
yhpZeri
cuteVarus
ZapLulu
JerryRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LGD Gaming Young Team
DefeatRed side
Invictus Gaming Young
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/0 | 0/4/2 | 1/4/1 | 0/2/2 | 0/2/2 | 1/1/6 | 2/1/9 | 6/0/7 | 5/0/7 | 0/0/14 |
| Kill participation | 50% | 100% | 100% | 100% | 100% | 50% | 78.6% | 92.9% | 85.7% | 100% |
| CS | 257 | 185 | 266 | 337 | 42 | 230 | 240 | 258 | 310 | 54 |
| CS per minute | 8.3 | 6.0 | 8.6 | 10.9 | 1.4 | 7.4 | 7.7 | 8.3 | 10.0 | 1.7 |
| Gold | 11,427 | 9,126 | 10,818 | 11,936 | 6,790 | 10,892 | 11,691 | 14,139 | 14,170 | 8,829 |
| Gold share | 22.8% | 18.2% | 21.6% | 23.8% | 13.6% | 18.2% | 19.6% | 23.7% | 23.7% | 14.8% |
| Earned gold per minute | 237 | 163 | 217 | 254 | 88 | 220 | 246 | 325 | 326 | 153 |
| Damage to champions | 8,986 | 5,048 | 15,450 | 15,948 | 3,800 | 15,707 | 8,731 | 23,360 | 16,560 | 5,235 |
| Damage share | 18.3% | 10.3% | 31.4% | 32.4% | 7.7% | 22.6% | 12.5% | 33.6% | 23.8% | 7.5% |
| Damage per minute | 290 | 163 | 498 | 514 | 123 | 506 | 281 | 753 | 534 | 169 |
| Damage taken per minute | 812 | 1,072 | 652 | 420 | 305 | 618 | 1,046 | 356 | 186 | 314 |
| Vision score | 31 | 51 | 25 | 29 | 109 | 28 | 43 | 28 | 57 | 170 |
| Wards placed | 17 | 11 | 8 | 11 | 58 | 10 | 14 | 9 | 10 | 98 |
| Wards killed | 3 | 13 | 8 | 14 | 27 | 2 | 5 | 2 | 20 | 23 |
| Control wards | 7 | 8 | 4 | 4 | 16 | 6 | 5 | 4 | 2 | 14 |
| Gold spent | 10,877 | 8,885 | 10,490 | 11,429 | 6,485 | 9,609 | 10,399 | 12,739 | 12,539 | 7,815 |
| Own jungle monsters | 7 | 111 | 0 | 20 | 0 | 0 | 134 | 6 | 4 | 0 |
| Enemy jungle monsters | 0 | 15 | 0 | 0 | 0 | 0 | 25 | 3 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10941-10941_game_5
Methodology →