LDL · Patch 14.10
PlayoffsJun 02, 2024, 09:18 AM · 26.5 minScouting line
EDG Youth Team won: +12.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
redwall
1/5/7
Aspire
4/1/7
Maggie
5/5/5
Monki
7/5/13
Lzq
1/1/8
Mimosa
5/0/12
Hran
4/2/3
lucius
3/2/16
Dorian
0/8/9
Ycx
2/3/11
Draft
Joy Dream
Blue side
Camilleredwall
ViegoMaggie
TaliyahLzq
CorkiHran
RellDorian
EDG Youth Team
Red side
FioraAspire
BrandMonki
TristanaMimosa
Sennalucius
NautilusYcx
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, EDG Youth Team.
Biggest lead: Joy Dream +0, EDG Youth Team +12,305. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | EDG Youth Team +12,305 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mortal ReminderHran, in 2.9% of the champion's games
OpportunityHran, in 6.8% of the champion's games
Hail of BladesHran, in 13% of the champion's games
redwallCamille
AspireFiora
MaggieViego
MonkiBrand
LzqTaliyah
MimosaTristana
HranCorki
luciusSenna
DorianRell
YcxNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Joy Dream
DefeatRed side
EDG Youth Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/7 | 5/5/5 | 1/1/8 | 4/2/3 | 0/8/9 | 4/1/7 | 7/5/13 | 5/0/12 | 3/2/16 | 2/3/11 |
| Kill participation | 72.7% | 90.9% | 81.8% | 63.6% | 81.8% | 52.4% | 95.2% | 81% | 90.5% | 61.9% |
| CS | 199 | 169 | 204 | 217 | 35 | 225 | 201 | 275 | 44 | 181 |
| CS per minute | 7.5 | 6.4 | 7.7 | 8.2 | 1.3 | 8.5 | 7.6 | 10.4 | 1.7 | 6.8 |
| Gold | 8,722 | 9,931 | 9,159 | 10,781 | 5,776 | 13,036 | 11,746 | 12,939 | 9,542 | 9,411 |
| Gold share | 19.7% | 22.4% | 20.6% | 24.3% | 13% | 23% | 20.7% | 22.8% | 16.8% | 16.6% |
| Earned gold per minute | 196 | 242 | 212 | 274 | 85 | 359 | 310 | 355 | 227 | 222 |
| Damage to champions | 12,611 | 12,746 | 14,998 | 19,238 | 3,425 | 13,114 | 18,782 | 17,144 | 15,476 | 8,735 |
| Damage share | 20% | 20.2% | 23.8% | 30.5% | 5.4% | 17.9% | 25.6% | 23.4% | 21.1% | 11.9% |
| Damage per minute | 475 | 480 | 565 | 725 | 129 | 494 | 708 | 646 | 583 | 329 |
| Damage taken per minute | 956 | 1,155 | 451 | 420 | 746 | 654 | 1,005 | 509 | 332 | 824 |
| Vision score | 19 | 45 | 18 | 17 | 71 | 25 | 29 | 35 | 91 | 26 |
| Wards placed | 7 | 9 | 7 | 8 | 36 | 10 | 8 | 10 | 41 | 13 |
| Wards killed | 3 | 12 | 3 | 6 | 8 | 2 | 5 | 10 | 15 | 4 |
| Control wards | 3 | 7 | 6 | 0 | 16 | 5 | 6 | 2 | 11 | 11 |
| Gold spent | 8,703 | 9,660 | 8,515 | 10,705 | 5,690 | 12,028 | 11,555 | 11,440 | 8,085 | 8,125 |
| Own jungle monsters | 7 | 119 | 3 | 1 | 0 | 9 | 124 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 20 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11124-11124_game_1
Methodology →