LDL · Patch 14.10
PlayoffsJun 04, 2024, 09:14 AM · 32.8 minScouting line
Invictus Gaming Young closed it: +12.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
redwall
0/6/0
Rbow
3/2/9
Maggie
0/2/6
Tyrion
10/1/4
Lzq
1/4/4
Ninefog
3/3/13
Hran
5/2/1
cute
2/0/14
Dorian
0/4/5
Jerry
0/0/15
Draft
Joy Dream
Blue side
Aatroxredwall
ViegoMaggie
TaliyahLzq
VarusHran
RellDorian
Invictus Gaming Young
Red side
SkarnerRbow
GravesTyrion
HweiNinefog
Ziggscute
NautilusJerry
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Invictus Gaming Young.
Biggest lead: Joy Dream +0, Invictus Gaming Young +12,098. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Invictus Gaming Young +12,098 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Serpent's FangHran, in 4.8% of the champion's games
BloodthirsterTyrion, in 5.3% of the champion's games
Last WhisperHran, in 8.3% of the champion's games
First StrikeHran, in 8.8% of the champion's games
Arcane CometRbow, in 12% of the champion's games
First Strikecute, in 13% of the champion's games
redwallAatrox
RbowSkarner
MaggieViego
TyrionGraves
LzqTaliyah
NinefogHwei
HranVarus
cuteZiggs
DorianRell
JerryNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Joy Dream
DefeatRed side
Invictus Gaming Young
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/6/0 | 0/2/6 | 1/4/4 | 5/2/1 | 0/4/5 | 3/2/9 | 10/1/4 | 3/3/13 | 2/0/14 | 0/0/15 |
| Kill participation | 0% | 100% | 83.3% | 100% | 83.3% | 66.7% | 77.8% | 88.9% | 88.9% | 83.3% |
| CS | 222 | 215 | 269 | 325 | 37 | 217 | 305 | 237 | 317 | 41 |
| CS per minute | 6.8 | 6.6 | 8.2 | 9.9 | 1.1 | 6.6 | 9.3 | 7.2 | 9.7 | 1.2 |
| Gold | 9,596 | 10,045 | 11,240 | 14,647 | 6,639 | 12,097 | 16,390 | 12,271 | 14,895 | 8,612 |
| Gold share | 18.4% | 19.3% | 21.5% | 28.1% | 12.7% | 18.8% | 25.5% | 19.1% | 23.2% | 13.4% |
| Earned gold per minute | 162 | 175 | 212 | 316 | 72 | 238 | 369 | 243 | 323 | 132 |
| Damage to champions | 8,826 | 5,881 | 11,581 | 21,251 | 3,439 | 13,742 | 22,446 | 19,179 | 19,407 | 4,256 |
| Damage share | 17.3% | 11.5% | 22.7% | 41.7% | 6.7% | 17.4% | 28.4% | 24.3% | 24.6% | 5.4% |
| Damage per minute | 269 | 179 | 353 | 648 | 105 | 419 | 684 | 584 | 591 | 130 |
| Damage taken per minute | 895 | 1,039 | 428 | 343 | 494 | 655 | 627 | 495 | 182 | 291 |
| Vision score | 23 | 46 | 34 | 34 | 104 | 27 | 50 | 40 | 39 | 135 |
| Wards placed | 4 | 13 | 14 | 12 | 58 | 6 | 8 | 11 | 16 | 67 |
| Wards killed | 6 | 6 | 7 | 6 | 11 | 3 | 13 | 10 | 1 | 21 |
| Control wards | 1 | 10 | 8 | 1 | 19 | 2 | 5 | 10 | 4 | 20 |
| Gold spent | 9,185 | 9,729 | 10,920 | 13,739 | 6,171 | 11,555 | 14,484 | 11,745 | 13,504 | 8,085 |
| Own jungle monsters | 8 | 135 | 9 | 0 | 0 | 5 | 150 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 11 | 0 | 0 | 0 | 0 | 28 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11126-11126_game_1
Methodology →