LDL · Patch 14.10
PlayoffsJun 04, 2024, 12:05 PM · 26.6 min · Game 4Scouting line
Invictus Gaming Young won: +9.7k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Rbow
4/0/6
redwall
0/7/4
Tyrion
3/1/5
Maggie
2/4/1
Ninefog
0/1/6
Lzq
3/1/2
cute
5/1/4
Hran
1/1/3
Jerry
1/3/5
Dorian
0/1/5
Draft
Invictus Gaming Young
Blue side
SkarnerRbow
DianaTyrion
YasuoNinefog
Ziggscute
LeonaJerry
Joy Dream
Red side
Mordekaiserredwall
Rek'SaiMaggie
HweiLzq
VarusHran
AsheDorian
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, Joy Dream.
Biggest lead: Invictus Gaming Young +9,721, Joy Dream +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Invictus Gaming Young +9,721 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
First StrikeHran, in 8.8% of the champion's games
RbowSkarner
redwallMordekaiser
TyrionDiana
MaggieRek'Sai
NinefogYasuo
LzqHwei
cuteZiggs
HranVarus
JerryLeona
DorianAshe
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Invictus Gaming Young
VictoryRed side
Joy Dream
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/6 | 3/1/5 | 0/1/6 | 5/1/4 | 1/3/5 | 0/7/4 | 2/4/1 | 3/1/2 | 1/1/3 | 0/1/5 |
| Kill participation | 76.9% | 61.5% | 46.2% | 69.2% | 46.2% | 66.7% | 50% | 83.3% | 66.7% | 83.3% |
| CS | 197 | 193 | 253 | 239 | 39 | 183 | 134 | 243 | 235 | 43 |
| CS per minute | 7.4 | 7.3 | 9.5 | 9.0 | 1.5 | 6.9 | 5.0 | 9.1 | 8.8 | 1.6 |
| Gold | 10,679 | 10,408 | 11,922 | 11,290 | 6,624 | 8,118 | 7,413 | 10,189 | 9,664 | 5,818 |
| Gold share | 21% | 20.4% | 23.4% | 22.2% | 13% | 19.7% | 18% | 24.7% | 23.5% | 14.1% |
| Earned gold per minute | 268 | 258 | 315 | 291 | 116 | 172 | 146 | 250 | 230 | 86 |
| Damage to champions | 14,238 | 8,032 | 6,410 | 18,035 | 3,087 | 10,883 | 3,982 | 18,696 | 8,589 | 5,968 |
| Damage share | 28.6% | 16.1% | 12.9% | 36.2% | 6.2% | 22.6% | 8.3% | 38.9% | 17.8% | 12.4% |
| Damage per minute | 535 | 302 | 241 | 678 | 116 | 409 | 150 | 702 | 323 | 224 |
| Damage taken per minute | 567 | 746 | 638 | 250 | 414 | 753 | 1,142 | 424 | 349 | 247 |
| Vision score | 20 | 32 | 25 | 29 | 99 | 14 | 42 | 26 | 13 | 84 |
| Wards placed | 8 | 8 | 8 | 13 | 46 | 6 | 12 | 10 | 9 | 44 |
| Wards killed | 5 | 5 | 4 | 5 | 18 | 1 | 13 | 6 | 2 | 7 |
| Control wards | 4 | 5 | 4 | 5 | 14 | 4 | 11 | 3 | 1 | 8 |
| Gold spent | 10,485 | 9,245 | 9,595 | 10,480 | 5,715 | 8,035 | 7,040 | 9,745 | 9,395 | 5,405 |
| Own jungle monsters | 1 | 110 | 0 | 0 | 0 | 11 | 75 | 6 | 12 | 0 |
| Enemy jungle monsters | 0 | 17 | 3 | 6 | 0 | 0 | 10 | 2 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11126-11126_game_4
Methodology →