LDL · Patch 14.10
PlayoffsJun 04, 2024, 11:05 AM · 36.5 min · Game 3Scouting line
Joy Dream won: +3.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Rbow
2/5/3
redwall
2/2/7
Tyrion
2/3/6
Maggie
3/4/9
Ninefog
2/2/4
Lzq
2/1/7
cute
3/4/5
Hran
8/2/6
Jerry
1/3/7
Dorian
2/1/12
Draft
Invictus Gaming Young
Blue side
JaxRbow
NidaleeTyrion
YoneNinefog
Sennacute
OrnnJerry
Joy Dream
Red side
Gragasredwall
NocturneMaggie
AhriLzq
ApheliosHran
BraumDorian
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 8
- Towers
- 9
- 0
- Plates
- 0
- 2
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, Joy Dream.
Biggest lead: Invictus Gaming Young +0, Joy Dream +3,449. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | Joy Dream +3,449 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Death's DanceRbow, in 0.6% of the champion's games
First Strikecute, in 1.3% of the champion's games
First StrikeLzq, in 1.8% of the champion's games
BloodthirsterNinefog, in 2% of the champion's games
MorellonomiconLzq, in 2.4% of the champion's games
Knight's VowJerry, in 5.6% of the champion's games
ElectrocuteTyrion, in 14% of the champion's games
RbowJax
redwallGragas
TyrionNidalee
MaggieNocturne
NinefogYone
LzqAhri
cuteSenna
HranAphelios
JerryOrnn
DorianBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Invictus Gaming Young
DefeatRed side
Joy Dream
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/3 | 2/3/6 | 2/2/4 | 3/4/5 | 1/3/7 | 2/2/7 | 3/4/9 | 2/1/7 | 8/2/6 | 2/1/12 |
| Kill participation | 50% | 80% | 60% | 80% | 80% | 52.9% | 70.6% | 52.9% | 82.4% | 82.4% |
| CS | 233 | 288 | 366 | 72 | 220 | 276 | 188 | 310 | 365 | 39 |
| CS per minute | 6.4 | 7.9 | 10.0 | 2.0 | 6.0 | 7.6 | 5.2 | 8.5 | 10.0 | 1.1 |
| Gold | 12,288 | 13,977 | 18,022 | 12,535 | 11,467 | 13,663 | 13,156 | 15,533 | 19,301 | 10,085 |
| Gold share | 18% | 20.5% | 26.4% | 18.4% | 16.8% | 19% | 18.3% | 21.7% | 26.9% | 14.1% |
| Earned gold per minute | 207 | 253 | 364 | 214 | 185 | 245 | 231 | 296 | 400 | 147 |
| Damage to champions | 10,132 | 24,986 | 21,808 | 15,339 | 9,084 | 26,842 | 10,357 | 17,360 | 37,298 | 4,906 |
| Damage share | 12.5% | 30.7% | 26.8% | 18.9% | 11.2% | 27.7% | 10.7% | 17.9% | 38.5% | 5.1% |
| Damage per minute | 278 | 685 | 598 | 421 | 249 | 736 | 284 | 476 | 1,023 | 135 |
| Damage taken per minute | 899 | 950 | 873 | 369 | 760 | 867 | 1,039 | 440 | 421 | 523 |
| Vision score | 30 | 98 | 28 | 110 | 56 | 26 | 56 | 23 | 19 | 111 |
| Wards placed | 13 | 34 | 8 | 51 | 14 | 6 | 20 | 5 | 8 | 72 |
| Wards killed | 3 | 20 | 4 | 11 | 14 | 9 | 10 | 5 | 8 | 10 |
| Control wards | 3 | 6 | 6 | 6 | 5 | 3 | 13 | 4 | 0 | 22 |
| Gold spent | 11,882 | 12,634 | 16,359 | 11,080 | 10,249 | 12,054 | 12,925 | 14,869 | 16,104 | 8,699 |
| Own jungle monsters | 4 | 165 | 5 | 0 | 4 | 4 | 102 | 0 | 26 | 0 |
| Enemy jungle monsters | 4 | 33 | 3 | 0 | 0 | 0 | 4 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11126-11126_game_3
Methodology →