LDL · Patch 14.10
PlayoffsJun 04, 2024, 10:12 AM · 31.1 min · Game 2Scouting line
Joy Dream closed it: +4.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
redwall
1/2/12
Rbow
2/3/5
Maggie
1/4/12
Tyrion
3/3/6
Lzq
4/2/8
Mentality
2/4/3
Hran
8/1/5
cute
2/2/4
Dorian
0/0/14
Jerry
0/2/8
Draft
Joy Dream
Blue side
Skarnerredwall
MaokaiMaggie
AzirLzq
LucianHran
NamiDorian
Invictus Gaming Young
Red side
K'SanteRbow
Rek'SaiTyrion
LeBlancMentality
Kalistacute
Renata GlascJerry
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 7
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Invictus Gaming Young.
Biggest lead: Joy Dream +4,395, Invictus Gaming Young +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Joy Dream +4,395 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Blackfire TorchMaggie, in 0.3% of the champion's games
Kaenic RookernTyrion, in 2.6% of the champion's games
First StrikeMaggie, in 3.4% of the champion's games
First StrikeDorian, in 5.5% of the champion's games
The CollectorHran, in 6.6% of the champion's games
redwallSkarner
RbowK'Sante
MaggieMaokai
TyrionRek'Sai
LzqAzir
MentalityLeBlanc
HranLucian
cuteKalista
DorianNami
JerryRenata Glasc
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Joy Dream
VictoryRed side
Invictus Gaming Young
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/12 | 1/4/12 | 4/2/8 | 8/1/5 | 0/0/14 | 2/3/5 | 3/3/6 | 2/4/3 | 2/2/4 | 0/2/8 |
| Kill participation | 92.9% | 92.9% | 85.7% | 92.9% | 100% | 77.8% | 100% | 55.6% | 66.7% | 88.9% |
| CS | 197 | 148 | 298 | 302 | 38 | 195 | 199 | 233 | 302 | 44 |
| CS per minute | 6.3 | 4.8 | 9.6 | 9.7 | 1.2 | 6.3 | 6.4 | 7.5 | 9.7 | 1.4 |
| Gold | 10,126 | 9,875 | 13,928 | 14,780 | 8,327 | 10,256 | 10,889 | 11,474 | 12,801 | 7,221 |
| Gold share | 17.8% | 17.3% | 24.4% | 25.9% | 14.6% | 19.5% | 20.7% | 21.8% | 24.3% | 13.7% |
| Earned gold per minute | 195 | 186 | 317 | 344 | 137 | 199 | 219 | 238 | 281 | 101 |
| Damage to champions | 20,178 | 15,523 | 21,438 | 31,651 | 6,537 | 12,016 | 15,598 | 14,010 | 14,217 | 6,536 |
| Damage share | 21.2% | 16.3% | 22.5% | 33.2% | 6.9% | 19.3% | 25% | 22.5% | 22.8% | 10.5% |
| Damage per minute | 649 | 499 | 690 | 1,018 | 210 | 387 | 502 | 451 | 457 | 210 |
| Damage taken per minute | 569 | 1,195 | 433 | 456 | 178 | 912 | 1,598 | 584 | 516 | 594 |
| Vision score | 27 | 36 | 45 | 35 | 90 | 25 | 38 | 28 | 42 | 119 |
| Wards placed | 8 | 12 | 11 | 11 | 46 | 8 | 10 | 10 | 14 | 79 |
| Wards killed | 9 | 9 | 15 | 16 | 13 | 3 | 8 | 5 | 12 | 13 |
| Control wards | 4 | 10 | 3 | 2 | 12 | 3 | 5 | 9 | 4 | 17 |
| Gold spent | 8,689 | 8,855 | 12,419 | 12,720 | 7,510 | 9,949 | 10,090 | 11,389 | 12,090 | 6,290 |
| Own jungle monsters | 0 | 93 | 16 | 19 | 0 | 0 | 120 | 0 | 8 | 0 |
| Enemy jungle monsters | 0 | 2 | 5 | 0 | 0 | 0 | 20 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11126-11126_game_2
Methodology →