LPL · Patch 14.11 · Summer Placements
Jun 20, 2024, 10:19 AM · 32.6 min · Game 2Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Xiaolaohu
3/3/7
Solokill
0/5/11
milkyway
6/3/9
Jiejie
5/2/9
Care
5/4/9
Cryin
5/3/8
deokdam
4/2/7
Leave
5/2/7
Life
0/5/13
Wink
2/6/8
Draft
FunPlus Phoenix
Blue sideFirst pick
RenektonXiaolaohu
Taliyahmilkyway
Twisted FateCare
Zerideokdam
BraumLife
EDward Gaming
Red side
SkarnerSolokill
Lee SinJiejie
AzirCryin
JinxLeave
NautilusWink
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 6
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 6
- Towers
- 6
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix leads; below, EDward Gaming.
Biggest lead: FunPlus Phoenix +1,911, EDward Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | FunPlus Phoenix +1,911 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Lord Dominik's RegardsCare, in 2.1% of the champion's games
Mortal ReminderLeave, in 4.8% of the champion's games
Navori Flickerbladedeokdam, in 7.3% of the champion's games
Conquerordeokdam, in 7.5% of the champion's games
Maw of MalmortiusJiejie, in 7.6% of the champion's games
Void Staffmilkyway, in 8.4% of the champion's games
First Strikemilkyway, in 14% of the champion's games
XiaolaohuRenekton
SolokillSkarner
milkywayTaliyah
JiejieLee Sin
CareTwisted Fate
CryinAzir
deokdamZeri
LeaveJinx
LifeBraum
WinkNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
FunPlus Phoenix
DefeatRed side
EDward Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/7 | 6/3/9 | 5/4/9 | 4/2/7 | 0/5/13 | 0/5/11 | 5/2/9 | 5/3/8 | 5/2/7 | 2/6/8 |
| Kill participation | 55.6% | 83.3% | 77.8% | 61.1% | 72.2% | 64.7% | 82.4% | 76.5% | 70.6% | 58.8% |
| CS | 241 | 245 | 241 | 311 | 24 | 214 | 213 | 266 | 339 | 29 |
| CS per minute | 7.4 | 7.5 | 7.4 | 9.5 | 0.7 | 6.6 | 6.5 | 8.2 | 10.4 | 0.9 |
| Gold | 12,442 | 14,426 | 13,808 | 14,512 | 7,466 | 10,366 | 12,926 | 13,724 | 15,678 | 8,049 |
| Gold share | 19.9% | 23% | 22% | 23.2% | 11.9% | 17.1% | 21.3% | 22.6% | 25.8% | 13.3% |
| Earned gold per minute | 251 | 312 | 293 | 314 | 98 | 187 | 266 | 290 | 350 | 116 |
| Damage to champions | 12,273 | 35,329 | 11,986 | 23,302 | 5,461 | 14,881 | 11,327 | 34,750 | 27,850 | 5,454 |
| Damage share | 13.9% | 40% | 13.6% | 26.4% | 6.2% | 15.8% | 12% | 36.9% | 29.5% | 5.8% |
| Damage per minute | 376 | 1,084 | 368 | 715 | 168 | 456 | 347 | 1,066 | 854 | 167 |
| Damage taken per minute | 1,019 | 641 | 579 | 467 | 926 | 953 | 1,043 | 592 | 418 | 630 |
| Vision score | 53 | 50 | 50 | 50 | 92 | 23 | 57 | 37 | 46 | 110 |
| Wards placed | 14 | 7 | 22 | 10 | 49 | 13 | 16 | 17 | 11 | 63 |
| Wards killed | 13 | 14 | 7 | 20 | 5 | 2 | 18 | 6 | 15 | 9 |
| Control wards | 10 | 7 | 10 | 2 | 13 | 6 | 7 | 7 | 3 | 20 |
| Gold spent | 12,269 | 13,314 | 12,664 | 13,950 | 7,335 | 9,815 | 11,105 | 11,635 | 12,950 | 7,395 |
| Own jungle monsters | 0 | 142 | 0 | 18 | 0 | 3 | 139 | 8 | 5 | 0 |
| Enemy jungle monsters | 0 | 10 | 0 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11164-11164_game_2
Methodology →