LPL · Patch 14.15 · Summer
PlayoffsAug 10, 2024, 12:08 PM · 36.1 min · Game 3Scouting line
LGD Gaming won: +11.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Burdol
5/3/5
shanji
3/4/3
Meteor
2/3/8
Leyan
2/5/4
haichao
3/4/5
Rookie
2/3/3
Shaoye
6/1/5
Photic
2/2/1
Jinjiao
1/0/9
Zhuo
2/3/2
Draft
LGD Gaming
Blue sideFirst pick
RenektonBurdol
BrandMeteor
Yonehaichao
VarusShaoye
AlistarJinjiao
Ninjas in Pyjamas
Red side
K'Santeshanji
ZyraLeyan
LeBlancRookie
ZeriPhotic
LeonaZhuo
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 4
- Void grubs
- 2
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming leads; below, Ninjas in Pyjamas.
Biggest lead: LGD Gaming +11,922, Ninjas in Pyjamas +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | LGD Gaming +11,922 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
BloodthirsterShaoye, in 2.1% of the champion's games
Wit's EndShaoye, in 8.9% of the champion's games
Guardian AngelBurdol, in 9.3% of the champion's games
Press the AttackShaoye, in 13% of the champion's games
BurdolRenekton
shanjiK'Sante
MeteorBrand
LeyanZyra
haichaoYone
RookieLeBlanc
ShaoyeVarus
PhoticZeri
JinjiaoAlistar
ZhuoLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LGD Gaming
VictoryRed side
Ninjas in Pyjamas
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/5 | 2/3/8 | 3/4/5 | 6/1/5 | 1/0/9 | 3/4/3 | 2/5/4 | 2/3/3 | 2/2/1 | 2/3/2 |
| Kill participation | 58.8% | 58.8% | 47.1% | 64.7% | 58.8% | 54.5% | 54.5% | 45.5% | 27.3% | 36.4% |
| CS | 324 | 272 | 273 | 377 | 32 | 293 | 250 | 275 | 365 | 34 |
| CS per minute | 9.0 | 7.5 | 7.6 | 10.4 | 0.9 | 8.1 | 6.9 | 7.6 | 10.1 | 0.9 |
| Gold | 16,131 | 13,424 | 15,283 | 18,052 | 9,578 | 13,343 | 11,822 | 12,444 | 15,033 | 7,904 |
| Gold share | 22.3% | 18.5% | 21.1% | 24.9% | 13.2% | 22% | 19.5% | 20.6% | 24.8% | 13.1% |
| Earned gold per minute | 317 | 242 | 293 | 370 | 135 | 240 | 197 | 215 | 286 | 89 |
| Damage to champions | 25,039 | 16,922 | 17,400 | 23,937 | 4,386 | 22,009 | 24,293 | 35,198 | 25,407 | 5,077 |
| Damage share | 28.6% | 19.3% | 19.8% | 27.3% | 5% | 19.7% | 21.7% | 31.4% | 22.7% | 4.5% |
| Damage per minute | 694 | 469 | 482 | 663 | 121 | 610 | 673 | 975 | 704 | 141 |
| Damage taken per minute | 1,469 | 762 | 922 | 407 | 660 | 858 | 720 | 730 | 548 | 408 |
| Vision score | 51 | 66 | 38 | 56 | 146 | 23 | 65 | 66 | 54 | 148 |
| Wards placed | 18 | 8 | 15 | 18 | 74 | 9 | 9 | 32 | 17 | 86 |
| Wards killed | 9 | 22 | 9 | 17 | 18 | 4 | 22 | 10 | 22 | 18 |
| Control wards | 14 | 7 | 7 | 6 | 19 | 6 | 8 | 18 | 5 | 24 |
| Gold spent | 14,150 | 12,374 | 13,364 | 15,469 | 7,495 | 13,124 | 11,529 | 11,899 | 14,654 | 7,481 |
| Own jungle monsters | 7 | 163 | 0 | 5 | 0 | 0 | 160 | 0 | 28 | 0 |
| Enemy jungle monsters | 5 | 16 | 5 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11351-11351_game_3
Methodology →