LPL · Patch 15.04 · Split 1
PlayoffsFeb 25, 2025, 12:14 PM · 30.6 min · Game 4Scouting line
JD Gaming closed it: +12.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ale
2/1/7
Flandre
0/2/2
Xun
2/0/7
Tarzan
0/3/3
Scout
4/1/3
Shanks
2/2/1
Peyz
8/0/4
Hope
1/4/1
MISSING
0/1/12
Kael
0/5/2
Draft
JD Gaming
Blue sideFirst pick
WukongAle
SejuaniXun
AkaliScout
ZeriPeyz
RakanMISSING
Anyone's Legend
Red side
CamilleFlandre
ShenTarzan
TristanaShanks
ZiggsHope
RellKael
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 4
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, Anyone's Legend.
Biggest lead: JD Gaming +12,022, Anyone's Legend +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | JD Gaming +12,022 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Grasp of the UndyingAle, in 0.7% of the champion's games
Hail of BladesTarzan, in 1.3% of the champion's games
Zeke's ConvergenceXun, in 5.1% of the champion's games
The CollectorShanks, in 6.2% of the champion's games
Statikk ShivPeyz, in 8.1% of the champion's games
Mercury's TreadsShanks, in 9.2% of the champion's games
Immortal ShieldbowPeyz, in 9.9% of the champion's games
AleWukong
FlandreCamille
XunSejuani
TarzanShen
ScoutAkali
ShanksTristana
PeyzZeri
HopeZiggs
MISSINGRakan
KaelRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
JD Gaming
VictoryRed side
Anyone's Legend
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/7 | 2/0/7 | 4/1/3 | 8/0/4 | 0/1/12 | 0/2/2 | 0/3/3 | 2/2/1 | 1/4/1 | 0/5/2 |
| Kill participation | 56.3% | 56.3% | 43.8% | 75% | 75% | 66.7% | 100% | 100% | 66.7% | 66.7% |
| CS | 189 | 192 | 245 | 371 | 31 | 282 | 160 | 238 | 276 | 33 |
| CS per minute | 6.2 | 6.3 | 8.0 | 12.1 | 1.0 | 9.2 | 5.2 | 7.8 | 9.0 | 1.1 |
| Gold | 11,945 | 10,413 | 12,315 | 17,111 | 8,419 | 11,165 | 8,343 | 11,144 | 10,840 | 6,689 |
| Gold share | 19.8% | 17.3% | 20.5% | 28.4% | 14% | 23.2% | 17.3% | 23.1% | 22.5% | 13.9% |
| Earned gold per minute | 259 | 209 | 271 | 427 | 143 | 233 | 141 | 232 | 222 | 87 |
| Damage to champions | 10,973 | 8,633 | 14,643 | 26,357 | 4,957 | 9,859 | 6,800 | 13,877 | 22,411 | 4,376 |
| Damage share | 16.7% | 13.2% | 22.3% | 40.2% | 7.6% | 17.2% | 11.9% | 24.2% | 39.1% | 7.6% |
| Damage per minute | 358 | 282 | 478 | 860 | 162 | 322 | 222 | 453 | 732 | 143 |
| Damage taken per minute | 694 | 1,002 | 498 | 526 | 365 | 685 | 836 | 576 | 457 | 447 |
| Vision score | 27 | 42 | 32 | 61 | 116 | 26 | 39 | 23 | 36 | 118 |
| Wards placed | 10 | 12 | 7 | 15 | 55 | 7 | 9 | 11 | 16 | 60 |
| Wards killed | 4 | 9 | 7 | 20 | 12 | 6 | 11 | 4 | 11 | 15 |
| Control wards | 4 | 10 | 5 | 5 | 14 | 2 | 9 | 1 | 8 | 21 |
| Gold spent | 11,048 | 9,144 | 10,524 | 13,984 | 6,975 | 10,727 | 8,055 | 10,685 | 10,070 | 6,391 |
| Own jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11769-11769_game_4
Methodology →