LPL · Patch 15.10 · Split 2
PlayoffsMay 25, 2025, 09:12 AM · 27.7 minScouting line
FunPlus Phoenix won: +13.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
sheer
4/1/9
Solokill
2/5/2
Shad0w
2/1/17
Aki
0/3/3
Care
4/0/7
Doinb
2/3/1
Assum
12/0/5
Leave
1/5/3
Jwei
0/3/18
ppgod
0/6/4
Draft
FunPlus Phoenix
Blue sideFirst pick
Rumblesheer
ViShad0w
TaliyahCare
Miss FortuneAssum
RellJwei
Ninjas in Pyjamas
Red side
GwenSolokill
Xin ZhaoAki
GalioDoinb
VarusLeave
Nautilusppgod
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 1
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix leads; below, Ninjas in Pyjamas.
Biggest lead: FunPlus Phoenix +13,576, Ninjas in Pyjamas +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | FunPlus Phoenix +13,576 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Phase Rushsheer, in 10% of the champion's games
sheerRumble
SolokillGwen
Shad0wVi
AkiXin Zhao
CareTaliyah
DoinbGalio
AssumMiss Fortune
LeaveVarus
JweiRell
ppgodNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
FunPlus Phoenix
VictoryRed side
Ninjas in Pyjamas
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/9 | 2/1/17 | 4/0/7 | 12/0/5 | 0/3/18 | 2/5/2 | 0/3/3 | 2/3/1 | 1/5/3 | 0/6/4 |
| Kill participation | 59.1% | 86.4% | 50% | 77.3% | 81.8% | 80% | 60% | 60% | 80% | 80% |
| CS | 249 | 202 | 254 | 274 | 38 | 219 | 173 | 248 | 233 | 40 |
| CS per minute | 9.0 | 7.3 | 9.2 | 9.9 | 1.4 | 7.9 | 6.2 | 8.9 | 8.4 | 1.4 |
| Gold | 12,212 | 11,278 | 11,317 | 15,145 | 7,211 | 9,663 | 8,300 | 10,019 | 9,704 | 5,901 |
| Gold share | 21.4% | 19.7% | 19.8% | 26.5% | 12.6% | 22.2% | 19% | 23% | 22.3% | 13.5% |
| Earned gold per minute | 308 | 275 | 276 | 414 | 128 | 216 | 167 | 229 | 218 | 81 |
| Damage to champions | 12,544 | 11,463 | 12,428 | 24,667 | 4,545 | 7,844 | 4,636 | 6,926 | 12,955 | 2,218 |
| Damage share | 19.1% | 17.5% | 18.9% | 37.6% | 6.9% | 22.7% | 13.4% | 20% | 37.5% | 6.4% |
| Damage per minute | 453 | 414 | 448 | 890 | 164 | 283 | 167 | 250 | 467 | 80 |
| Damage taken per minute | 331 | 900 | 180 | 297 | 539 | 744 | 1,233 | 572 | 404 | 503 |
| Vision score | 32 | 45 | 34 | 28 | 108 | 20 | 36 | 29 | 29 | 95 |
| Wards placed | 15 | 9 | 7 | 13 | 49 | 12 | 6 | 7 | 10 | 51 |
| Wards killed | 2 | 10 | 10 | 8 | 16 | 2 | 10 | 8 | 12 | 11 |
| Control wards | 7 | 8 | 4 | 5 | 11 | 2 | 5 | 4 | 2 | 18 |
| Gold spent | 11,264 | 9,340 | 9,435 | 13,224 | 6,155 | 9,495 | 7,975 | 9,759 | 8,510 | 5,445 |
| Own jungle monsters | 3 | 128 | 0 | 8 | 0 | 4 | 123 | 3 | 1 | 0 |
| Enemy jungle monsters | 0 | 18 | 0 | 4 | 0 | 0 | 6 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 12424-12424_game_1
Methodology →