LPL · Patch 15.10 · Split 2
PlayoffsMay 25, 2025, 12:52 PM · 39.6 min · Game 5Scouting line
FunPlus Phoenix won: +9.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Solokill
2/4/9
sheer
2/2/7
Aki
0/5/8
Shad0w
3/1/12
Doinb
3/4/5
Care
8/3/9
Leave
8/4/4
Assum
8/0/9
ppgod
1/4/10
Jwei
0/8/16
Draft
Ninjas in Pyjamas
Blue sideFirst pick
ShenSolokill
MaokaiAki
YasuoDoinb
ApheliosLeave
Renata Glascppgod
FunPlus Phoenix
Red side
Renektonsheer
ZyraShad0w
YoneCare
ZiggsAssum
SettJwei
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 2
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ninjas in Pyjamas leads; below, FunPlus Phoenix.
Biggest lead: Ninjas in Pyjamas +0, FunPlus Phoenix +9,934. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | FunPlus Phoenix +9,934 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Randuin's OmenCare, in 1% of the champion's games
Locket of the Iron SolariJwei, in 2.2% of the champion's games
Randuin's OmenJwei, in 3.2% of the champion's games
Glacial AugmentJwei, in 3.8% of the champion's games
Randuin's Omensheer, in 5.4% of the champion's games
Guardian Angelsheer, in 7% of the champion's games
SolokillShen
sheerRenekton
AkiMaokai
Shad0wZyra
DoinbYasuo
CareYone
LeaveAphelios
AssumZiggs
ppgodRenata Glasc
JweiSett
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ninjas in Pyjamas
DefeatRed side
FunPlus Phoenix
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/9 | 0/5/8 | 3/4/5 | 8/4/4 | 1/4/10 | 2/2/7 | 3/1/12 | 8/3/9 | 8/0/9 | 0/8/16 |
| Kill participation | 78.6% | 57.1% | 57.1% | 85.7% | 78.6% | 42.9% | 71.4% | 81% | 81% | 76.2% |
| CS | 293 | 193 | 371 | 431 | 39 | 324 | 306 | 318 | 360 | 57 |
| CS per minute | 7.4 | 4.9 | 9.4 | 10.9 | 1.0 | 8.2 | 7.7 | 8.0 | 9.1 | 1.4 |
| Gold | 13,570 | 10,900 | 16,550 | 20,307 | 8,768 | 16,097 | 16,472 | 17,781 | 19,442 | 10,237 |
| Gold share | 19.4% | 15.6% | 23.6% | 29% | 12.5% | 20.1% | 20.6% | 22.2% | 24.3% | 12.8% |
| Earned gold per minute | 213 | 146 | 288 | 383 | 92 | 277 | 286 | 319 | 361 | 129 |
| Damage to champions | 16,061 | 23,274 | 17,363 | 32,442 | 4,901 | 20,875 | 28,209 | 23,322 | 51,058 | 9,176 |
| Damage share | 17.1% | 24.7% | 18.5% | 34.5% | 5.2% | 15.7% | 21.3% | 17.6% | 38.5% | 6.9% |
| Damage per minute | 405 | 587 | 438 | 819 | 124 | 527 | 712 | 588 | 1,288 | 232 |
| Damage taken per minute | 1,066 | 1,280 | 765 | 674 | 527 | 1,109 | 644 | 679 | 254 | 732 |
| Vision score | 32 | 35 | 49 | 56 | 130 | 53 | 78 | 46 | 35 | 170 |
| Wards placed | 11 | 10 | 21 | 16 | 75 | 18 | 12 | 17 | 15 | 85 |
| Wards killed | 5 | 6 | 13 | 17 | 16 | 8 | 19 | 9 | 9 | 24 |
| Control wards | 6 | 8 | 5 | 4 | 17 | 8 | 11 | 6 | 5 | 24 |
| Gold spent | 12,779 | 9,959 | 14,499 | 18,584 | 7,650 | 15,354 | 15,634 | 15,559 | 15,504 | 10,000 |
| Own jungle monsters | 3 | 125 | 15 | 43 | 0 | 0 | 144 | 20 | 4 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 0 | 43 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 12424-12424_game_5
Methodology →