LPL · Patch 15.10 · Split 2
PlayoffsMay 25, 2025, 10:02 AM · 29.7 min · Game 2Scouting line
Ninjas in Pyjamas closed it: +8.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Solokill
0/1/12
sheer
1/3/5
Aki
1/2/10
Shad0w
2/4/4
Doinb
4/1/10
Care
1/4/5
Leave
11/1/3
Assum
4/2/3
ppgod
0/3/15
Jwei
0/3/7
Draft
Ninjas in Pyjamas
Blue sideFirst pick
SionSolokill
PoppyAki
ViktorDoinb
SmolderLeave
Braumppgod
FunPlus Phoenix
Red side
K'Santesheer
PantheonShad0w
KassadinCare
JinxAssum
AlistarJwei
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 7
- Towers
- 1
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ninjas in Pyjamas leads; below, FunPlus Phoenix.
Biggest lead: Ninjas in Pyjamas +8,896, FunPlus Phoenix +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Ninjas in Pyjamas +8,896 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Glacial AugmentJwei, in 14% of the champion's games
SolokillSion
sheerK'Sante
AkiPoppy
Shad0wPantheon
DoinbViktor
CareKassadin
LeaveSmolder
AssumJinx
ppgodBraum
JweiAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ninjas in Pyjamas
VictoryRed side
FunPlus Phoenix
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/12 | 1/2/10 | 4/1/10 | 11/1/3 | 0/3/15 | 1/3/5 | 2/4/4 | 1/4/5 | 4/2/3 | 0/3/7 |
| Kill participation | 75% | 68.8% | 87.5% | 87.5% | 93.8% | 75% | 75% | 75% | 87.5% | 87.5% |
| CS | 268 | 184 | 257 | 305 | 32 | 241 | 164 | 246 | 306 | 35 |
| CS per minute | 9.0 | 6.2 | 8.7 | 10.3 | 1.1 | 8.1 | 5.5 | 8.3 | 10.3 | 1.2 |
| Gold | 11,292 | 9,716 | 13,358 | 15,908 | 7,472 | 10,013 | 9,333 | 10,609 | 12,567 | 6,328 |
| Gold share | 19.6% | 16.8% | 23.1% | 27.5% | 12.9% | 20.5% | 19.1% | 21.7% | 25.7% | 13% |
| Earned gold per minute | 249 | 196 | 319 | 405 | 120 | 206 | 183 | 226 | 292 | 82 |
| Damage to champions | 21,865 | 12,643 | 29,030 | 29,151 | 5,435 | 14,240 | 8,359 | 10,287 | 24,118 | 3,162 |
| Damage share | 22.3% | 12.9% | 29.6% | 29.7% | 5.5% | 23.7% | 13.9% | 17.1% | 40.1% | 5.3% |
| Damage per minute | 737 | 426 | 979 | 983 | 183 | 480 | 282 | 347 | 813 | 107 |
| Damage taken per minute | 836 | 948 | 413 | 393 | 514 | 985 | 1,032 | 870 | 633 | 661 |
| Vision score | 33 | 41 | 41 | 36 | 107 | 25 | 42 | 44 | 41 | 102 |
| Wards placed | 15 | 6 | 7 | 12 | 51 | 10 | 7 | 10 | 14 | 54 |
| Wards killed | 4 | 10 | 11 | 9 | 16 | 3 | 11 | 13 | 12 | 10 |
| Control wards | 5 | 4 | 5 | 3 | 14 | 4 | 6 | 7 | 5 | 14 |
| Gold spent | 9,114 | 8,425 | 10,640 | 11,910 | 6,130 | 9,464 | 9,155 | 10,300 | 12,435 | 6,001 |
| Own jungle monsters | 3 | 90 | 8 | 24 | 0 | 0 | 104 | 0 | 12 | 0 |
| Enemy jungle monsters | 0 | 28 | 4 | 6 | 0 | 0 | 17 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 12424-12424_game_2
Methodology →