LPL · Patch 15.10 · Split 2
PlayoffsMay 25, 2025, 11:45 AM · 30.9 min · Game 4Scouting line
Ninjas in Pyjamas closed it: +7.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Solokill
0/1/8
sheer
0/2/6
Aki
4/4/11
Shad0w
5/5/4
Doinb
3/4/8
Care
3/4/7
Leave
11/1/4
Assum
1/3/10
ppgod
0/1/17
Jwei
2/4/7
Draft
Ninjas in Pyjamas
Blue sideFirst pick
OrnnSolokill
Lee SinAki
SylasDoinb
ZeriLeave
Karmappgod
FunPlus Phoenix
Red side
Jaycesheer
NaafiriShad0w
AuroraCare
SennaAssum
BardJwei
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 4
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ninjas in Pyjamas leads; below, FunPlus Phoenix.
Biggest lead: Ninjas in Pyjamas +7,916, FunPlus Phoenix +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Ninjas in Pyjamas +7,916 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Shurelya's BattlesongJwei, in 0.2% of the champion's games
Executioner's CallingShad0w, in 2.8% of the champion's games
SolokillOrnn
sheerJayce
AkiLee Sin
Shad0wNaafiri
DoinbSylas
CareAurora
LeaveZeri
AssumSenna
ppgodKarma
JweiBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ninjas in Pyjamas
VictoryRed side
FunPlus Phoenix
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/8 | 4/4/11 | 3/4/8 | 11/1/4 | 0/1/17 | 0/2/6 | 5/5/4 | 3/4/7 | 1/3/10 | 2/4/7 |
| Kill participation | 44.4% | 83.3% | 61.1% | 83.3% | 94.4% | 54.5% | 81.8% | 90.9% | 100% | 81.8% |
| CS | 214 | 180 | 220 | 347 | 24 | 287 | 223 | 211 | 252 | 36 |
| CS per minute | 6.9 | 5.8 | 7.1 | 11.2 | 0.8 | 9.3 | 7.2 | 6.8 | 8.2 | 1.2 |
| Gold | 10,242 | 11,985 | 11,996 | 19,254 | 8,537 | 11,848 | 12,324 | 10,281 | 11,885 | 7,760 |
| Gold share | 16.5% | 19.3% | 19.3% | 31% | 13.8% | 21.9% | 22.8% | 19% | 22% | 14.3% |
| Earned gold per minute | 200 | 256 | 257 | 491 | 145 | 252 | 267 | 201 | 253 | 120 |
| Damage to champions | 9,214 | 10,468 | 11,547 | 28,671 | 4,685 | 19,791 | 15,226 | 23,464 | 21,229 | 6,320 |
| Damage share | 14.3% | 16.2% | 17.9% | 44.4% | 7.3% | 23% | 17.7% | 27.3% | 24.7% | 7.3% |
| Damage per minute | 298 | 339 | 373 | 927 | 152 | 640 | 492 | 759 | 687 | 204 |
| Damage taken per minute | 811 | 1,091 | 981 | 545 | 358 | 379 | 1,086 | 431 | 422 | 509 |
| Vision score | 27 | 38 | 29 | 46 | 96 | 42 | 37 | 34 | 43 | 109 |
| Wards placed | 14 | 13 | 11 | 9 | 55 | 15 | 11 | 6 | 12 | 57 |
| Wards killed | 2 | 7 | 6 | 19 | 8 | 8 | 6 | 10 | 14 | 11 |
| Control wards | 4 | 7 | 6 | 3 | 13 | 7 | 10 | 4 | 4 | 16 |
| Gold spent | 9,780 | 9,660 | 10,974 | 15,724 | 7,415 | 11,149 | 11,280 | 10,090 | 11,839 | 7,640 |
| Own jungle monsters | 0 | 111 | 0 | 22 | 0 | 0 | 132 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 17 | 0 | 2 | 0 | 4 | 27 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 12424-12424_game_4
Methodology →