LPL · Patch 16.10 · Split 2
PlayoffsMay 31, 2026, 10:14 AM · 32.7 min · Game 2Scouting line
Top Esports closed it: +12.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Xiaoxu
1/3/2
ZUIAN
3/1/13
JunJia
1/5/5
Tian
5/3/9
HongQ
1/5/3
Creme
6/1/6
GALA
6/5/1
JackeyLove
8/4/10
Vampire
0/5/4
fengyue
1/0/19
Draft
JD Gaming
Blue side
ZaahenXiaoxu
Jarvan IVJunJia
AnnieHongQ
MelGALA
NautilusVampire
Top Esports
Red sideFirst pick
SionZUIAN
WukongTian
AkaliCreme
AsheJackeyLove
Seraphinefengyue
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, Top Esports.
Biggest lead: JD Gaming +0, Top Esports +12,766. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Top Esports +12,766 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Maw of MalmortiusJackeyLove, in 0.8% of the champion's games
Mejai's SoulstealerCreme, in 5.9% of the champion's games
Maw of MalmortiusTian, in 6.7% of the champion's games
B. F. SwordTian, in 9% of the champion's games
XiaoxuZaahen
ZUIANSion
JunJiaJarvan IV
TianWukong
HongQAnnie
CremeAkali
GALAMel
JackeyLoveAshe
VampireNautilus
fengyueSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
JD Gaming
DefeatRed side
Top Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 1 / 13(16) | 245 7.5/m | ||
| 5 / 3 / 9(4.67) | 275 8.4/m | ||
| 6 / 1 / 6(12) | 307 9.4/m | ||
| 8 / 4 / 10(4.5) | 320 9.8/m | ||
| 1 / 0 / 19(20) | 39 1.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/2 | 1/5/5 | 1/5/3 | 6/5/1 | 0/5/4 | 3/1/13 | 5/3/9 | 6/1/6 | 8/4/10 | 1/0/19 |
| Kill participation | 33.3% | 66.7% | 44.4% | 77.8% | 44.4% | 69.6% | 60.9% | 52.2% | 78.3% | 87% |
| CS | 307 | 224 | 261 | 313 | 42 | 245 | 275 | 307 | 320 | 39 |
| CS per minute | 9.4 | 6.9 | 8.0 | 9.6 | 1.3 | 7.5 | 8.4 | 9.4 | 9.8 | 1.2 |
| Gold | 12,848 | 11,653 | 10,411 | 15,619 | 7,507 | 12,258 | 15,346 | 15,397 | 17,890 | 9,913 |
| Gold share | 22.1% | 20.1% | 17.9% | 26.9% | 12.9% | 17.3% | 21.7% | 21.7% | 25.3% | 14% |
| Earned gold per minute | 262 | 226 | 188 | 347 | 99 | 244 | 338 | 340 | 416 | 172 |
| Damage to champions | 18,002 | 11,039 | 26,367 | 17,655 | 3,619 | 19,947 | 19,364 | 20,536 | 27,289 | 8,194 |
| Damage share | 23.5% | 14.4% | 34.4% | 23% | 4.7% | 20.9% | 20.3% | 21.5% | 28.6% | 8.6% |
| Damage per minute | 551 | 338 | 806 | 540 | 111 | 610 | 592 | 628 | 835 | 251 |
| Damage taken per minute | 1,121 | 974 | 586 | 521 | 532 | 1,014 | 939 | 753 | 525 | 237 |
| Vision score | 55 | 56 | 51 | 34 | 147 | 34 | 58 | 65 | 57 | 133 |
| Wards placed | 18 | 14 | 14 | 15 | 80 | 13 | 13 | 17 | 9 | 73 |
| Wards killed | 9 | 11 | 8 | 4 | 21 | 3 | 15 | 16 | 18 | 11 |
| Control wards | 5 | 11 | 11 | 8 | 23 | 2 | 9 | 5 | 4 | 18 |
| Gold spent | 12,183 | 11,599 | 10,145 | 15,109 | 7,051 | 11,155 | 13,457 | 14,064 | 16,004 | 7,855 |
| Own jungle monsters | 0 | 135 | 0 | 0 | 1 | 4 | 157 | 0 | 4 | 0 |
| Enemy jungle monsters | 0 | 1 | 0 | 0 | 0 | 0 | 47 | 0 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 13287-13287_game_2
Methodology →