LPL · Patch 16.10 · Split 2
PlayoffsMay 31, 2026, 11:10 AM · 30.2 min · Game 3Scouting line
Top Esports closed it: +10.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
ZUIAN
5/4/8
Xiaoxu
4/5/1
Tian
3/1/15
JunJia
0/6/4
Creme
6/0/11
HongQ
1/4/1
JackeyLove
9/1/13
GALA
1/3/1
fengyue
0/1/22
Vampire
1/5/2
Draft
Top Esports
Blue sideFirst pick
JayceZUIAN
SkarnerTian
AuroraCreme
SivirJackeyLove
Karmafengyue
JD Gaming
Red side
TryndamereXiaoxu
NocturneJunJia
ViktorHongQ
EzrealGALA
NeekoVampire
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Top Esports leads; below, JD Gaming.
Biggest lead: Top Esports +10,242, JD Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Top Esports +10,242 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Banshee's VeilCreme, in 0.7% of the champion's games
The CollectorXiaoxu, in 5.6% of the champion's games
Profane HydraXiaoxu, in 8.3% of the champion's games
SwiftmarchHongQ, in 8.5% of the champion's games
ZUIANJayce
XiaoxuTryndamere
TianSkarner
JunJiaNocturne
CremeAurora
HongQViktor
JackeyLoveSivir
GALAEzreal
fengyueKarma
VampireNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Top Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 5 / 4 / 8(3.25) | 243 8.0/m | ||
| 3 / 1 / 15(18) | 219 7.3/m | ||
| 6 / 0 / 11(17) | 255 8.4/m | ||
| 9 / 1 / 13(22) | 356 11.8/m | ||
| 0 / 1 / 22(22) | 39 1.3/m |
Red side
JD Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/4/8 | 3/1/15 | 6/0/11 | 9/1/13 | 0/1/22 | 4/5/1 | 0/6/4 | 1/4/1 | 1/3/1 | 1/5/2 |
| Kill participation | 56.5% | 78.3% | 73.9% | 95.7% | 95.7% | 71.4% | 57.1% | 28.6% | 28.6% | 42.9% |
| CS | 243 | 219 | 255 | 356 | 39 | 263 | 202 | 278 | 313 | 44 |
| CS per minute | 8.0 | 7.3 | 8.4 | 11.8 | 1.3 | 8.7 | 6.7 | 9.2 | 10.4 | 1.5 |
| Gold | 12,480 | 12,219 | 12,965 | 18,211 | 9,288 | 12,858 | 10,579 | 11,125 | 12,784 | 7,575 |
| Gold share | 19.2% | 18.8% | 19.9% | 27.9% | 14.3% | 23.4% | 19.3% | 20.3% | 23.3% | 13.8% |
| Earned gold per minute | 282 | 273 | 298 | 471 | 176 | 294 | 219 | 237 | 292 | 119 |
| Damage to champions | 17,803 | 12,182 | 20,075 | 23,434 | 6,323 | 18,377 | 11,605 | 15,420 | 15,088 | 8,107 |
| Damage share | 22.3% | 15.3% | 25.2% | 29.4% | 7.9% | 26.8% | 16.9% | 22.5% | 22% | 11.8% |
| Damage per minute | 590 | 403 | 665 | 776 | 209 | 609 | 384 | 511 | 500 | 268 |
| Damage taken per minute | 597 | 914 | 496 | 551 | 423 | 881 | 1,098 | 393 | 603 | 485 |
| Vision score | 62 | 55 | 50 | 34 | 150 | 43 | 37 | 41 | 30 | 144 |
| Wards placed | 20 | 13 | 19 | 14 | 65 | 13 | 14 | 23 | 8 | 72 |
| Wards killed | 8 | 9 | 8 | 9 | 24 | 5 | 7 | 8 | 9 | 16 |
| Control wards | 7 | 11 | 7 | 6 | 19 | 3 | 14 | 13 | 2 | 22 |
| Gold spent | 10,974 | 11,014 | 11,315 | 15,185 | 8,195 | 12,440 | 10,235 | 10,690 | 12,563 | 7,070 |
| Own jungle monsters | 4 | 119 | 0 | 8 | 0 | 6 | 138 | 0 | 8 | 0 |
| Enemy jungle monsters | 0 | 25 | 0 | 4 | 0 | 4 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 13287-13287_game_3
Methodology →