LDL · Patch 8.06 · Spring - E
Apr 28, 2018, 03:19 AM · 50.4 minScouting line
Game Talents won: +10.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Spunk
0/1/8
Water
0/2/3
Hunter
1/2/4
Aix
1/3/3
Teacherma
6/0/6
Peng
1/2/2
Asura
6/0/7
Endless
1/4/2
yuyanjia
1/2/12
Xintai
2/3/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Spunk
Sion · 0/1/8
58
Better in 5 x 8 of 14
Water
Ornn · 0/2/3![]()
- 0
- Kills
- 0
- 1
- Deaths
- 2
- 8
- Assists
- 3
- 8.0
- KDA
- 1.5
- 57%
- Kill participation
- 60%
- 457
- CS
- 459
- 9.06
- CS per minute
- 9.10
- 19,547
- Gold
- 18,239
- 20%
- Gold share
- 21%
- 14,807
- Damage to champions
- 24,225
- 294
- Damage per minute
- 480
- 14%
- Damage share
- 19%
- 1,070
- Damage taken per minute
- 728
- 27
- Wards placed
- 33
- 4
- Wards killed
- 3
Draft
Game Talents
Blue side
SionSpunk
Xin ZhaoHunter
SwainTeacherma
Kog'MawAsura
Tahm Kenchyuyanjia
Unlimited Potential
Red side
OrnnWater
TrundleAix
RyzePeng
CaitlynEndless
MorganaXintai
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 11
- Towers
- 5
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Game Talents leads; below, Unlimited Potential.
Biggest lead: Game Talents +10,751, Unlimited Potential +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (50 min) | Game Talents +10,751 |
Blue side
Game Talents
VictoryRed side
Unlimited Potential
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/8 | 1/2/4 | 6/0/6 | 6/0/7 | 1/2/12 | 0/2/3 | 1/3/3 | 1/2/2 | 1/4/2 | 2/3/2 |
| Kill participation | 57.1% | 35.7% | 85.7% | 92.9% | 92.9% | 60% | 80% | 60% | 60% | 80% |
| CS | 457 | 292 | 494 | 564 | 114 | 459 | 240 | 488 | 550 | 39 |
| CS per minute | 9.1 | 5.8 | 9.8 | 11.2 | 2.3 | 9.1 | 4.8 | 9.7 | 10.9 | 0.8 |
| Gold | 19,547 | 17,129 | 22,299 | 24,188 | 14,410 | 18,239 | 14,790 | 19,742 | 21,504 | 12,547 |
| Gold share | 20% | 17.6% | 22.9% | 24.8% | 14.8% | 21% | 17% | 22.7% | 24.8% | 14.5% |
| Earned gold per minute | 260 | 212 | 314 | 352 | 158 | 234 | 165 | 264 | 299 | 121 |
| Damage to champions | 14,807 | 7,540 | 26,483 | 53,767 | 3,114 | 24,225 | 8,251 | 26,695 | 51,636 | 20,175 |
| Damage share | 14% | 7.1% | 25.1% | 50.9% | 2.9% | 18.5% | 6.3% | 20.4% | 39.4% | 15.4% |
| Damage per minute | 294 | 150 | 525 | 1,066 | 62 | 480 | 164 | 529 | 1,024 | 400 |
| Damage taken per minute | 1,070 | 895 | 664 | 418 | 564 | 728 | 1,007 | 305 | 388 | 385 |
| Wards placed | 27 | 72 | 33 | 13 | 80 | 33 | 57 | 26 | 16 | 68 |
| Wards killed | 4 | 29 | 11 | 28 | 14 | 3 | 29 | 15 | 30 | 21 |
| Control wards | 3 | 21 | 5 | 1 | 29 | 10 | 23 | 15 | 5 | 25 |
| Own jungle monsters | 1 | 161 | 28 | 35 | 0 | 0 | 108 | 48 | 24 | 0 |
| Enemy jungle monsters | 0 | 21 | 5 | 12 | 0 | 0 | 1 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3330-4233
Methodology →