LDL · Patch 8.06 · Spring - E
Apr 28, 2018, 04:27 AM · 25.4 min · Game 2Scouting line
Unlimited Potential won: +14.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Water
1/2/2
Spunk
2/1/1
Aix
1/0/7
Hunter
2/3/2
Peng
3/2/7
Teacherma
0/3/3
Endless
6/0/4
Asura
0/1/1
Xintai
1/0/9
yuyanjia
0/4/0
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Water
Sion · 1/2/2
59
Better in 5 x 9 of 14
Spunk
Camille · 2/1/1![]()
- 1
- Kills
- 2
- 2
- Deaths
- 1
- 2
- Assists
- 1
- 1.5
- KDA
- 3.0
- 25%
- Kill participation
- 75%
- 193
- CS
- 223
- 7.6
- CS per minute
- 8.8
- 9,534
- Gold
- 8,825
- 18%
- Gold share
- 23%
- 4,494
- Damage to champions
- 4,214
- 177
- Damage per minute
- 166
- 14%
- Damage share
- 18%
- 311
- Damage taken per minute
- 346
- 15
- Wards placed
- 13
- 2
- Wards killed
- 6
Draft
Unlimited Potential
Blue side
SionWater
SejuaniAix
EkkoPeng
XayahEndless
RakanXintai
Game Talents
Red side
CamilleSpunk
Xin ZhaoHunter
TaliyahTeacherma
EzrealAsura
Alistaryuyanjia
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Unlimited Potential leads; below, Game Talents.
Biggest lead: Unlimited Potential +14,561, Game Talents +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Unlimited Potential +14,561 |
Blue side
Unlimited Potential
VictoryRed side
Game Talents
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/2 | 1/0/7 | 3/2/7 | 6/0/4 | 1/0/9 | 2/1/1 | 2/3/2 | 0/3/3 | 0/1/1 | 0/4/0 |
| Kill participation | 25% | 66.7% | 83.3% | 83.3% | 83.3% | 75% | 100% | 75% | 25% | 0% |
| CS | 193 | 168 | 261 | 256 | 16 | 223 | 117 | 247 | 211 | 49 |
| CS per minute | 7.6 | 6.6 | 10.3 | 10.1 | 0.6 | 8.8 | 4.6 | 9.7 | 8.3 | 1.9 |
| Gold | 9,534 | 10,118 | 11,989 | 12,684 | 8,745 | 8,825 | 7,400 | 8,864 | 8,206 | 5,214 |
| Gold share | 18% | 19.1% | 22.6% | 23.9% | 16.5% | 22.9% | 19.2% | 23% | 21.3% | 13.5% |
| Earned gold per minute | 242 | 265 | 338 | 366 | 211 | 214 | 158 | 215 | 190 | 72 |
| Damage to champions | 4,494 | 3,864 | 9,596 | 8,550 | 6,578 | 4,214 | 4,410 | 6,534 | 7,133 | 1,723 |
| Damage share | 13.6% | 11.7% | 29% | 25.8% | 19.9% | 17.5% | 18.4% | 27.2% | 29.7% | 7.2% |
| Damage per minute | 177 | 152 | 378 | 336 | 259 | 166 | 174 | 257 | 281 | 68 |
| Damage taken per minute | 311 | 813 | 451 | 251 | 164 | 346 | 713 | 291 | 311 | 492 |
| Wards placed | 15 | 16 | 33 | 12 | 30 | 13 | 24 | 13 | 9 | 38 |
| Wards killed | 2 | 16 | 5 | 7 | 7 | 6 | 10 | 5 | 7 | 9 |
| Control wards | 5 | 9 | 7 | 4 | 8 | 5 | 6 | 3 | 1 | 13 |
| Own jungle monsters | 3 | 65 | 4 | 8 | 0 | 8 | 71 | 4 | 5 | 0 |
| Enemy jungle monsters | 0 | 28 | 0 | 4 | 0 | 0 | 12 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3330-4234
Methodology →