LDL · Patch 8.06 · Spring - E
Apr 28, 2018, 05:10 AM · 39.5 min · Game 3Scouting line
Unlimited Potential won: +17.2k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Spunk
1/3/0
Water
1/0/7
Hunter
1/3/4
Aix
5/2/7
Teacherma
1/3/4
Peng
6/2/3
Asura
2/3/0
Endless
3/1/9
yuyanjia
0/4/5
Xintai
1/0/11
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Spunk
Fiora · 1/3/0
58
Better in 5 x 8 of 14
Water
Ornn · 1/0/7![]()
- 1
- Kills
- 1
- 3
- Deaths
- 0
- 0
- Assists
- 7
- 0.3
- KDA
- 8.0
- 20%
- Kill participation
- 50%
- 340
- CS
- 307
- 8.6
- CS per minute
- 7.8
- 13,596
- Gold
- 14,977
- 22%
- Gold share
- 19%
- 7,387
- Damage to champions
- 9,407
- 187
- Damage per minute
- 238
- 14.2%
- Damage share
- 13.6%
- 819
- Damage taken per minute
- 437
- 23
- Wards placed
- 21
- 2
- Wards killed
- 5
Draft
Game Talents
Blue side
FioraSpunk
OlafHunter
TaliyahTeacherma
CaitlynAsura
Jannayuyanjia
Unlimited Potential
Red side
OrnnWater
Xin ZhaoAix
EkkoPeng
VarusEndless
MorganaXintai
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 3
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Game Talents leads; below, Unlimited Potential.
Biggest lead: Game Talents +0, Unlimited Potential +17,231. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | Unlimited Potential +17,231 |
Blue side
Game Talents
DefeatRed side
Unlimited Potential
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/0 | 1/3/4 | 1/3/4 | 2/3/0 | 0/4/5 | 1/0/7 | 5/2/7 | 6/2/3 | 3/1/9 | 1/0/11 |
| Kill participation | 20% | 100% | 100% | 40% | 100% | 50% | 75% | 56.3% | 75% | 75% |
| CS | 340 | 174 | 416 | 421 | 27 | 307 | 243 | 427 | 431 | 18 |
| CS per minute | 8.6 | 4.4 | 10.5 | 10.7 | 0.7 | 7.8 | 6.2 | 10.8 | 10.9 | 0.5 |
| Gold | 13,596 | 10,208 | 15,107 | 15,715 | 7,676 | 14,977 | 15,472 | 19,025 | 19,130 | 10,929 |
| Gold share | 21.8% | 16.4% | 24.2% | 25.2% | 12.3% | 18.8% | 19.5% | 23.9% | 24.1% | 13.7% |
| Earned gold per minute | 215 | 129 | 254 | 269 | 65 | 250 | 263 | 353 | 356 | 148 |
| Damage to champions | 7,387 | 6,915 | 17,543 | 16,184 | 3,903 | 9,407 | 12,980 | 16,161 | 20,141 | 10,537 |
| Damage share | 14.2% | 13.3% | 33.8% | 31.2% | 7.5% | 13.6% | 18.8% | 23.3% | 29.1% | 15.2% |
| Damage per minute | 187 | 175 | 445 | 410 | 99 | 238 | 329 | 410 | 511 | 267 |
| Damage taken per minute | 819 | 809 | 381 | 338 | 311 | 437 | 788 | 467 | 225 | 327 |
| Wards placed | 23 | 44 | 17 | 10 | 47 | 21 | 26 | 39 | 14 | 56 |
| Wards killed | 2 | 18 | 9 | 15 | 19 | 5 | 25 | 12 | 7 | 12 |
| Control wards | 3 | 12 | 7 | 0 | 13 | 3 | 19 | 14 | 7 | 20 |
| Own jungle monsters | 2 | 115 | 25 | 3 | 0 | 8 | 100 | 16 | 20 | 0 |
| Enemy jungle monsters | 0 | 1 | 0 | 0 | 0 | 7 | 51 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3330-4239
Methodology →