LPL · Patch 11.15 · Summer
PlayoffsAug 29, 2021, 11:19 AM · 42.7 min · Game 320Kills11
78.5kGold73.4k
123,425Damage108,828
Scouting line
EDward Gaming won: +5.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Flandre
7/4/10
Breathe
3/3/6
—
—
—
—
—
—
Jiejie
3/0/16
beishang
4/5/4
—
—
—
—
—
—
Scout
4/2/12
Shanks
1/4/7
—
—
—
—
—
—
Viper
5/2/10
Elk
2/3/5
—
—
—
—
—
—
Meiko
1/3/14
MISSING
1/5/8
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—
—
—
—
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Draft
EDward Gaming
Blue sideFirst pick
JayceFlandre
Lee SinJiejie
SylasScout
ApheliosViper
AlistarMeiko
Bans




Team WE
Red side
CamilleBreathe
Olafbeishang
Twisted FateShanks
EzrealElk
BraumMISSING
Bans




Objectives
Team WE
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 9
- Towers
- 7
- 0
- Plates
- 0
- 2
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, Team WE.
Biggest lead: EDward Gaming +5,047, Team WE +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (43 min) | EDward Gaming +5,047 |
Blue side
EDward Gaming
VictoryRed side
Team WE
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/4/10 | 3/0/16 | 4/2/12 | 5/2/10 | 1/3/14 | 3/3/6 | 4/5/4 | 1/4/7 | 2/3/5 | 1/5/8 |
| Kill participation | 85% | 95% | 80% | 75% | 75% | 81.8% | 72.7% | 72.7% | 63.6% | 81.8% |
| CS | 306 | 212 | 374 | 416 | 38 | 319 | 218 | 262 | 398 | 42 |
| CS per minute | 7.2 | 5.0 | 8.8 | 9.7 | 0.9 | 7.5 | 5.1 | 6.1 | 9.3 | 1.0 |
| Gold | 16,873 | 14,164 | 18,637 | 19,306 | 9,512 | 17,421 | 13,497 | 14,074 | 18,509 | 9,944 |
| Gold share | 21.5% | 18% | 23.7% | 24.6% | 12.1% | 23.7% | 18.4% | 19.2% | 25.2% | 13.5% |
| Earned gold per minute | 266 | 203 | 307 | 323 | 94 | 279 | 187 | 200 | 304 | 104 |
| Damage to champions | 35,330 | 14,843 | 32,100 | 36,762 | 4,390 | 14,773 | 16,236 | 18,379 | 52,226 | 7,214 |
| Damage share | 28.6% | 12% | 26% | 29.8% | 3.6% | 13.6% | 14.9% | 16.9% | 48% | 6.6% |
| Damage per minute | 827 | 347 | 751 | 860 | 103 | 346 | 380 | 430 | 1,222 | 169 |
| Damage taken per minute | 533 | 1,015 | 760 | 517 | 709 | 849 | 945 | 425 | 730 | 666 |
| Vision score | 30 | 74 | 51 | 59 | 124 | 48 | 54 | 52 | 76 | 128 |
| Wards placed | 9 | 28 | 9 | 18 | 72 | 23 | 15 | 19 | 20 | 69 |
| Wards killed | 7 | 14 | 15 | 19 | 12 | 6 | 12 | 8 | 19 | 17 |
| Control wards | 4 | 14 | 3 | 6 | 17 | 13 | 16 | 4 | 10 | 17 |
| Gold spent | 13,584 | 11,899 | 17,058 | 15,819 | 7,775 | 16,979 | 13,259 | 12,919 | 16,439 | 8,945 |
| Own jungle monsters | 41 | 81 | 51 | 29 | 0 | 3 | 130 | 16 | 38 | 0 |
| Enemy jungle monsters | 0 | 11 | 12 | 4 | 0 | 10 | 6 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8105-11266
Methodology →