LDL · Patch 11.16 · Summer
PlayoffsAug 28, 2021, 10:18 AM · 30.3 min · Game 214Kills5
58.8kGold47.4k
64,840Damage41,931
Scouting line
Team Pinnacle closed it: +11.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
shanji
2/0/9
redwall
1/6/2
—
—
—
—
—
—
Hook
6/2/7
Xiao17
2/2/2
—
—
—
—
—
—
Bright
4/2/9
GYX
1/1/3
—
—
—
—
—
—
Eisley
2/1/9
1xn
1/2/3
—
—
—
—
—
—
Fzz
0/0/13
Feather
0/3/4
—
—
—
—
—
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Draft
Team Pinnacle
Blue sideFirst pick
Gravesshanji
OlafHook
CorkiBright
AsheEisley
BraumFzz
Bans




Joy Dream
Red side
Jarvan IVredwall
Lee SinXiao17
KarmaGYX
Aphelios1xn
TrundleFeather
Bans




Objectives
Joy Dream
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Pinnacle leads; below, Joy Dream.
Biggest lead: Team Pinnacle +11,375, Joy Dream +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Team Pinnacle +11,375 |
Blue side
Team Pinnacle
VictoryRed side
Joy Dream
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/9 | 6/2/7 | 4/2/9 | 2/1/9 | 0/0/13 | 1/6/2 | 2/2/2 | 1/1/3 | 1/2/3 | 0/3/4 |
| Kill participation | 78.6% | 92.9% | 92.9% | 78.6% | 92.9% | 60% | 80% | 80% | 80% | 80% |
| CS | 281 | 194 | 260 | 263 | 36 | 226 | 171 | 223 | 314 | 30 |
| CS per minute | 9.3 | 6.4 | 8.6 | 8.7 | 1.2 | 7.5 | 5.7 | 7.4 | 10.4 | 1.0 |
| Gold | 13,523 | 12,141 | 12,833 | 12,754 | 7,541 | 9,663 | 9,280 | 9,522 | 12,717 | 6,235 |
| Gold share | 23% | 20.7% | 21.8% | 21.7% | 12.8% | 20.4% | 19.6% | 20.1% | 26.8% | 13.1% |
| Earned gold per minute | 316 | 270 | 293 | 290 | 118 | 188 | 175 | 183 | 289 | 75 |
| Damage to champions | 22,390 | 8,935 | 15,721 | 11,987 | 5,807 | 7,025 | 6,944 | 13,092 | 13,449 | 1,421 |
| Damage share | 34.5% | 13.8% | 24.2% | 18.5% | 9% | 16.8% | 16.6% | 31.2% | 32.1% | 3.4% |
| Damage per minute | 740 | 295 | 520 | 396 | 192 | 232 | 230 | 433 | 445 | 47 |
| Damage taken per minute | 419 | 783 | 314 | 284 | 325 | 732 | 765 | 359 | 369 | 511 |
| Vision score | 33 | 44 | 34 | 45 | 87 | 22 | 28 | 29 | 46 | 50 |
| Wards placed | 12 | 9 | 11 | 13 | 44 | 7 | 15 | 17 | 9 | 35 |
| Wards killed | 5 | 12 | 9 | 10 | 11 | 8 | 6 | 5 | 16 | 5 |
| Control wards | 9 | 9 | 4 | 5 | 14 | 3 | 6 | 6 | 2 | 15 |
| Gold spent | 12,485 | 11,414 | 11,355 | 10,844 | 5,950 | 8,275 | 9,190 | 9,160 | 12,570 | 6,124 |
| Own jungle monsters | 18 | 99 | 24 | 8 | 0 | 0 | 110 | 12 | 13 | 0 |
| Enemy jungle monsters | 11 | 6 | 0 | 8 | 0 | 0 | 10 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8114-11257
Methodology →