LDL · Patch 11.16 · Summer
PlayoffsAug 28, 2021, 12:51 PM · 29.2 min · Game 515Kills19
45.9kGold51.9k
51,698Damage67,169
Scouting line
Joy Dream closed it: +6.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
shanji
3/5/6
redwall
8/2/7
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—
—
—
—
—
Hook
3/4/10
Xiao17
4/3/11
—
—
—
—
—
—
Bright
5/1/9
GYX
4/4/9
—
—
—
—
—
—
Eisley
2/3/3
1xn
2/3/12
—
—
—
—
—
—
Fzz
2/6/8
Feather
1/3/12
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—
—
—
—
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Draft
Team Pinnacle
Blue sideFirst pick
Settshanji
RumbleHook
ZoeBright
Kai'SaEisley
NautilusFzz
Bans




Joy Dream
Red side
Jayceredwall
Lee SinXiao17
RyzeGYX
Ezreal1xn
BraumFeather
Bans




Objectives
Joy Dream
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 3
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Pinnacle leads; below, Joy Dream.
Biggest lead: Team Pinnacle +0, Joy Dream +6,005. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Joy Dream +6,005 |
Blue side
Team Pinnacle
DefeatRed side
Joy Dream
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/6 | 3/4/10 | 5/1/9 | 2/3/3 | 2/6/8 | 8/2/7 | 4/3/11 | 4/4/9 | 2/3/12 | 1/3/12 |
| Kill participation | 60% | 86.7% | 93.3% | 33.3% | 66.7% | 78.9% | 78.9% | 68.4% | 73.7% | 68.4% |
| CS | 160 | 130 | 180 | 229 | 31 | 176 | 147 | 233 | 241 | 29 |
| CS per minute | 5.5 | 4.5 | 6.2 | 7.9 | 1.1 | 6.0 | 5.0 | 8.0 | 8.3 | 1.0 |
| Gold | 9,093 | 9,029 | 10,496 | 10,443 | 6,867 | 12,056 | 10,464 | 11,084 | 11,547 | 6,782 |
| Gold share | 19.8% | 19.7% | 22.9% | 22.7% | 15% | 23.2% | 20.1% | 21.3% | 22.2% | 13.1% |
| Earned gold per minute | 180 | 178 | 228 | 226 | 104 | 281 | 227 | 248 | 264 | 101 |
| Damage to champions | 10,416 | 9,901 | 18,330 | 8,147 | 4,904 | 23,194 | 8,151 | 13,583 | 18,021 | 4,220 |
| Damage share | 20.1% | 19.2% | 35.5% | 15.8% | 9.5% | 34.5% | 12.1% | 20.2% | 26.8% | 6.3% |
| Damage per minute | 357 | 339 | 628 | 279 | 168 | 795 | 279 | 466 | 618 | 145 |
| Damage taken per minute | 798 | 589 | 459 | 464 | 491 | 335 | 708 | 490 | 493 | 384 |
| Vision score | 22 | 25 | 28 | 26 | 75 | 18 | 48 | 37 | 27 | 70 |
| Wards placed | 8 | 6 | 9 | 20 | 40 | 5 | 17 | 18 | 10 | 46 |
| Wards killed | 6 | 3 | 8 | 5 | 10 | 4 | 11 | 13 | 8 | 8 |
| Control wards | 4 | 6 | 2 | 3 | 15 | 0 | 8 | 11 | 3 | 14 |
| Gold spent | 8,935 | 8,800 | 9,839 | 9,655 | 6,485 | 10,559 | 8,890 | 8,934 | 11,469 | 5,540 |
| Own jungle monsters | 0 | 97 | 12 | 14 | 0 | 0 | 79 | 27 | 20 | 0 |
| Enemy jungle monsters | 0 | 2 | 0 | 0 | 0 | 0 | 4 | 4 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8114-11260
Methodology →