LDL · Patch 11.16 · Summer
PlayoffsAug 28, 2021, 12:00 PM · 26.9 min · Game 410Kills5
49.1kGold40.2k
52,611Damage31,744
Scouting line
Team Pinnacle won: +8.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
shanji
3/2/3
redwall
0/3/3
—
—
—
—
—
—
Hook
3/0/4
Xiao17
5/2/0
—
—
—
—
—
—
Bright
1/1/7
GYX
0/1/5
—
—
—
—
—
—
Eisley
2/1/4
1xn
0/2/1
—
—
—
—
—
—
Fzz
1/1/4
Feather
0/2/2
—
—
—
—
—
—
Draft
Team Pinnacle
Blue sideFirst pick
Jayceshanji
RumbleHook
SyndraBright
EzrealEisley
AlistarFzz
Bans




Joy Dream
Red side
Ornnredwall
OlafXiao17
KarmaGYX
Aphelios1xn
NautilusFeather
Bans




Objectives
Joy Dream
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Pinnacle leads; below, Joy Dream.
Biggest lead: Team Pinnacle +8,945, Joy Dream +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Team Pinnacle +8,945 |
Blue side
Team Pinnacle
VictoryRed side
Joy Dream
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/3 | 3/0/4 | 1/1/7 | 2/1/4 | 1/1/4 | 0/3/3 | 5/2/0 | 0/1/5 | 0/2/1 | 0/2/2 |
| Kill participation | 60% | 70% | 80% | 60% | 50% | 60% | 100% | 100% | 20% | 40% |
| CS | 222 | 178 | 232 | 212 | 33 | 150 | 172 | 158 | 260 | 32 |
| CS per minute | 8.3 | 6.6 | 8.6 | 7.9 | 1.2 | 5.6 | 6.4 | 5.9 | 9.7 | 1.2 |
| Gold | 12,085 | 9,651 | 10,601 | 10,187 | 6,619 | 7,219 | 9,684 | 7,832 | 10,054 | 5,409 |
| Gold share | 24.6% | 19.6% | 21.6% | 20.7% | 13.5% | 18% | 24.1% | 19.5% | 25% | 13.5% |
| Earned gold per minute | 317 | 227 | 262 | 247 | 114 | 136 | 228 | 159 | 242 | 69 |
| Damage to champions | 14,568 | 8,762 | 10,339 | 16,252 | 2,690 | 5,179 | 5,029 | 9,151 | 9,069 | 3,316 |
| Damage share | 27.7% | 16.7% | 19.7% | 30.9% | 5.1% | 16.3% | 15.8% | 28.8% | 28.6% | 10.4% |
| Damage per minute | 542 | 326 | 385 | 605 | 100 | 193 | 187 | 341 | 338 | 123 |
| Damage taken per minute | 370 | 607 | 271 | 358 | 356 | 648 | 910 | 386 | 454 | 356 |
| Vision score | 21 | 36 | 24 | 25 | 87 | 24 | 31 | 40 | 47 | 54 |
| Wards placed | 12 | 8 | 9 | 12 | 45 | 6 | 9 | 14 | 9 | 45 |
| Wards killed | 1 | 10 | 7 | 3 | 12 | 6 | 6 | 6 | 16 | 3 |
| Control wards | 4 | 7 | 4 | 3 | 13 | 3 | 7 | 7 | 3 | 17 |
| Gold spent | 11,340 | 8,765 | 9,814 | 8,975 | 5,405 | 7,015 | 9,540 | 7,765 | 9,775 | 5,384 |
| Own jungle monsters | 8 | 105 | 9 | 8 | 0 | 0 | 100 | 4 | 8 | 0 |
| Enemy jungle monsters | 8 | 12 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8114-11259
Methodology →