LDL · Patch 11.16 · Summer
PlayoffsAug 28, 2021, 11:13 AM · 24.1 min · Game 34Kills22
35.6kGold49.0k
35,182Damage57,658
Scouting line
Joy Dream won: +13.4k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
shanji
0/6/3
redwall
8/1/11
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—
—
—
—
—
Hook
3/4/1
Xiao17
5/0/13
—
—
—
—
—
—
Bright
1/4/3
GYX
7/1/11
—
—
—
—
—
—
Eisley
0/4/2
1xn
2/0/9
—
—
—
—
—
—
Fzz
0/4/3
Feather
0/2/14
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—
—
—
—
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Draft
Team Pinnacle
Blue sideFirst pick
Jarvan IVshanji
OlafHook
Twisted FateBright
AsheEisley
BraumFzz
Bans




Joy Dream
Red side
Camilleredwall
Lee SinXiao17
ZoeGYX
Varus1xn
RellFeather
Bans




Objectives
Joy Dream
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Pinnacle leads; below, Joy Dream.
Biggest lead: Team Pinnacle +0, Joy Dream +13,394. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | Joy Dream +13,394 |
Blue side
Team Pinnacle
DefeatRed side
Joy Dream
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/6/3 | 3/4/1 | 1/4/3 | 0/4/2 | 0/4/3 | 8/1/11 | 5/0/13 | 7/1/11 | 2/0/9 | 0/2/14 |
| Kill participation | 75% | 100% | 100% | 50% | 75% | 86.4% | 81.8% | 81.8% | 50% | 63.6% |
| CS | 127 | 126 | 180 | 213 | 24 | 137 | 186 | 179 | 200 | 32 |
| CS per minute | 5.3 | 5.2 | 7.5 | 8.8 | 1.0 | 5.7 | 7.7 | 7.4 | 8.3 | 1.3 |
| Gold | 6,164 | 8,361 | 8,340 | 7,921 | 4,848 | 10,523 | 10,731 | 11,182 | 10,158 | 6,434 |
| Gold share | 17.3% | 23.5% | 23.4% | 22.2% | 13.6% | 21.5% | 21.9% | 22.8% | 20.7% | 13.1% |
| Earned gold per minute | 122 | 213 | 212 | 195 | 67 | 303 | 311 | 330 | 288 | 133 |
| Damage to champions | 7,255 | 5,809 | 11,472 | 7,142 | 3,504 | 20,120 | 8,720 | 13,533 | 12,689 | 2,596 |
| Damage share | 20.6% | 16.5% | 32.6% | 20.3% | 10% | 34.9% | 15.1% | 23.5% | 22% | 4.5% |
| Damage per minute | 301 | 241 | 476 | 296 | 145 | 835 | 362 | 562 | 527 | 108 |
| Damage taken per minute | 747 | 851 | 531 | 429 | 491 | 728 | 799 | 400 | 286 | 332 |
| Vision score | 10 | 27 | 8 | 29 | 43 | 22 | 36 | 31 | 35 | 42 |
| Wards placed | 6 | 6 | 6 | 9 | 30 | 5 | 13 | 13 | 17 | 21 |
| Wards killed | 1 | 6 | 1 | 13 | 1 | 5 | 6 | 2 | 7 | 5 |
| Control wards | 1 | 6 | 1 | 3 | 10 | 5 | 6 | 6 | 3 | 9 |
| Gold spent | 6,125 | 8,090 | 8,305 | 7,345 | 4,800 | 9,335 | 9,039 | 9,289 | 8,974 | 5,495 |
| Own jungle monsters | 4 | 72 | 4 | 4 | 0 | 2 | 73 | 8 | 8 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 2 | 31 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8114-11258
Methodology →