LDL · Patch 12.14 · Summer
PlayoffsAug 16, 2022, 06:08 AM · 30.7 minScouting line
Joy Dream closed it: +15.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
hulatang
7/1/10
Aspire
2/5/2
Maggie
9/1/12
Beggar
0/7/4
Insulator
3/2/19
10ng
0/6/5
1xn
8/2/10
JiaQi
5/7/2
Bafang
4/1/22
Niket
0/6/6
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
hulatang
Gwen · 7/1/10
114
Better in 11 x 4 of 15
Aspire
Kennen · 2/5/2![]()
- 7
- Kills
- 2
- 1
- Deaths
- 5
- 10
- Assists
- 2
- 17.0
- KDA
- 0.8
- 55%
- Kill participation
- 57%
- 273
- CS
- 240
- 8.9
- CS per minute
- 7.8
- 14,403
- Gold
- 11,494
- 23%
- Gold share
- 24%
- 14,327
- Damage to champions
- 13,382
- 467
- Damage per minute
- 436
- 19%
- Damage share
- 23%
- 661
- Damage taken per minute
- 488
- 33
- Vision score
- 29
- 11
- Wards placed
- 9
- 4
- Wards killed
- 6
Draft
Joy Dream
Blue side
Gwenhulatang
WukongMaggie
AhriInsulator
Lucian1xn
NamiBafang
Top Esports Challenger
Red side
KennenAspire
Xin ZhaoBeggar
Vex10ng
ZeriJiaQi
YuumiNiket
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Top Esports Challenger.
Biggest lead: Joy Dream +15,295, Top Esports Challenger +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Joy Dream +15,295 |
Blue side
Joy Dream
VictoryRed side
Top Esports Challenger
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/1/10 | 9/1/12 | 3/2/19 | 8/2/10 | 4/1/22 | 2/5/2 | 0/7/4 | 0/6/5 | 5/7/2 | 0/6/6 |
| Kill participation | 54.8% | 67.7% | 71% | 58.1% | 83.9% | 57.1% | 57.1% | 71.4% | 100% | 85.7% |
| CS | 273 | 133 | 215 | 259 | 7 | 240 | 159 | 203 | 253 | 13 |
| CS per minute | 8.9 | 4.3 | 7.0 | 8.4 | 0.2 | 7.8 | 5.2 | 6.6 | 8.3 | 0.4 |
| Gold | 14,403 | 12,391 | 12,407 | 14,287 | 10,249 | 11,494 | 8,319 | 9,098 | 13,219 | 6,312 |
| Gold share | 22.6% | 19.4% | 19.5% | 22.4% | 16.1% | 23.7% | 17.2% | 18.8% | 27.3% | 13% |
| Earned gold per minute | 338 | 273 | 273 | 335 | 203 | 243 | 140 | 165 | 300 | 74 |
| Damage to champions | 14,327 | 16,283 | 17,652 | 20,501 | 7,303 | 13,382 | 9,523 | 10,624 | 18,755 | 5,904 |
| Damage share | 18.8% | 21.4% | 23.2% | 27% | 9.6% | 23% | 16.4% | 18.3% | 32.2% | 10.1% |
| Damage per minute | 467 | 531 | 576 | 669 | 238 | 436 | 311 | 346 | 612 | 193 |
| Damage taken per minute | 661 | 1,004 | 507 | 488 | 326 | 488 | 1,046 | 545 | 661 | 353 |
| Vision score | 33 | 53 | 31 | 48 | 96 | 29 | 46 | 24 | 27 | 52 |
| Wards placed | 11 | 10 | 7 | 13 | 64 | 9 | 8 | 13 | 12 | 39 |
| Wards killed | 4 | 10 | 9 | 15 | 7 | 6 | 12 | 4 | 12 | 4 |
| Control wards | 7 | 8 | 4 | 7 | 12 | 6 | 8 | 7 | 5 | 13 |
| Gold spent | 12,005 | 11,140 | 11,180 | 12,349 | 8,595 | 11,470 | 7,940 | 9,000 | 13,055 | 5,775 |
| Own jungle monsters | 4 | 67 | 16 | 12 | 0 | 7 | 106 | 8 | 12 | 0 |
| Enemy jungle monsters | 4 | 16 | 8 | 0 | 0 | 0 | 2 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9369-9369_game_1
Methodology →