LDL · Patch 12.14 · Summer
PlayoffsAug 16, 2022, 07:49 AM · 28.7 min · Game 3Scouting line
Joy Dream closed it: +10.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Aspire
4/5/5
hulatang
0/4/15
Beggar
4/8/9
Maggie
9/5/16
10ng
5/3/7
Insulator
9/3/19
JiaQi
3/10/8
1xn
12/2/13
Cerasus
1/6/13
Bafang
2/3/27
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Aspire
Renekton · 4/5/5
105
Better in 10 x 5 of 15
hulatang
Gragas · 0/4/15![]()
- 4
- Kills
- 0
- 5
- Deaths
- 4
- 5
- Assists
- 15
- 1.8
- KDA
- 3.8
- 53%
- Kill participation
- 47%
- 212
- CS
- 168
- 7.4
- CS per minute
- 5.9
- 11,230
- Gold
- 8,852
- 23%
- Gold share
- 15%
- 17,597
- Damage to champions
- 15,953
- 614
- Damage per minute
- 557
- 21%
- Damage share
- 15%
- 1,340
- Damage taken per minute
- 924
- 24
- Vision score
- 34
- 7
- Wards placed
- 10
- 4
- Wards killed
- 3
Draft
Top Esports Challenger
Blue side
RenektonAspire
Xin ZhaoBeggar
LeBlanc10ng
NilahJiaQi
YuumiCerasus
Joy Dream
Red side
Gragashulatang
ViegoMaggie
SylasInsulator
Lucian1xn
NamiBafang
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Top Esports Challenger leads; below, Joy Dream.
Biggest lead: Top Esports Challenger +0, Joy Dream +10,438. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Joy Dream +10,438 |
Blue side
Top Esports Challenger
DefeatRed side
Joy Dream
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/5 | 4/8/9 | 5/3/7 | 3/10/8 | 1/6/13 | 0/4/15 | 9/5/16 | 9/3/19 | 12/2/13 | 2/3/27 |
| Kill participation | 52.9% | 76.5% | 70.6% | 64.7% | 82.4% | 46.9% | 78.1% | 87.5% | 78.1% | 90.6% |
| CS | 212 | 152 | 204 | 191 | 5 | 168 | 147 | 201 | 216 | 12 |
| CS per minute | 7.4 | 5.3 | 7.1 | 6.7 | 0.2 | 5.9 | 5.1 | 7.0 | 7.5 | 0.4 |
| Gold | 11,230 | 10,197 | 11,578 | 10,111 | 6,641 | 8,852 | 12,659 | 13,947 | 15,497 | 9,240 |
| Gold share | 22.6% | 20.5% | 23.3% | 20.3% | 13.3% | 14.7% | 21% | 23.2% | 25.7% | 15.4% |
| Earned gold per minute | 260 | 224 | 272 | 221 | 100 | 177 | 310 | 355 | 409 | 191 |
| Damage to champions | 17,597 | 21,230 | 20,109 | 14,432 | 9,258 | 15,953 | 14,758 | 28,122 | 40,161 | 7,993 |
| Damage share | 21.3% | 25.7% | 24.3% | 17.5% | 11.2% | 14.9% | 13.8% | 26.3% | 37.5% | 7.5% |
| Damage per minute | 614 | 741 | 702 | 504 | 323 | 557 | 515 | 982 | 1,402 | 279 |
| Damage taken per minute | 1,340 | 1,155 | 589 | 867 | 417 | 924 | 1,079 | 855 | 598 | 456 |
| Vision score | 24 | 34 | 37 | 20 | 68 | 34 | 39 | 27 | 36 | 100 |
| Wards placed | 7 | 5 | 5 | 9 | 45 | 10 | 13 | 8 | 15 | 59 |
| Wards killed | 4 | 13 | 12 | 5 | 4 | 3 | 9 | 3 | 5 | 11 |
| Control wards | 3 | 6 | 3 | 6 | 15 | 4 | 13 | 6 | 5 | 13 |
| Gold spent | 11,205 | 9,240 | 11,209 | 9,500 | 6,424 | 7,780 | 10,655 | 11,429 | 13,014 | 8,015 |
| Own jungle monsters | 5 | 101 | 8 | 8 | 0 | 5 | 60 | 8 | 20 | 0 |
| Enemy jungle monsters | 0 | 9 | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9369-9369_game_3
Methodology →