LDL · Patch 12.14 · Summer
PlayoffsAug 28, 2022, 06:16 AM · 28.4 min6Kills20
47.4kGold56.6k
40,828Damage64,504
Scouting line
FunPlus Phoenix Blaze closed it: +9.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Solokill
1/2/1
Kartis
2/1/6
—
—
—
—
—
—
Monki
1/5/4
Haoye
5/2/11
—
—
—
—
—
—
Cyku
2/3/2
Qing
9/0/7
—
—
—
—
—
—
Leave
2/4/2
Xingye
4/2/13
—
—
—
—
—
—
Xiamu
0/6/5
Lele
0/1/19
—
—
—
—
—
—
Draft
EDG Youth Team
Blue side
AkaliSolokill
TrundleMonki
SylasCyku
ApheliosLeave
NautilusXiamu
Bans—
FunPlus Phoenix Blaze
Red side
GwenKartis
ViHaoye
AhriQing
ZeriXingye
BraumLele
Bans—
Objectives
FunPlus Phoenix Blaze
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDG Youth Team leads; below, FunPlus Phoenix Blaze.
Biggest lead: EDG Youth Team +0, FunPlus Phoenix Blaze +9,269. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | FunPlus Phoenix Blaze +9,269 |
Blue side
EDG Youth Team
DefeatRed side
FunPlus Phoenix Blaze
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/1 | 1/5/4 | 2/3/2 | 2/4/2 | 0/6/5 | 2/1/6 | 5/2/11 | 9/0/7 | 4/2/13 | 0/1/19 |
| Kill participation | 33.3% | 83.3% | 66.7% | 66.7% | 83.3% | 40% | 80% | 80% | 85% | 95% |
| CS | 225 | 137 | 243 | 294 | 36 | 207 | 139 | 248 | 253 | 34 |
| CS per minute | 7.9 | 4.8 | 8.6 | 10.4 | 1.3 | 7.3 | 4.9 | 8.7 | 8.9 | 1.2 |
| Gold | 9,824 | 8,649 | 10,572 | 12,222 | 6,099 | 10,888 | 10,621 | 14,041 | 13,324 | 7,761 |
| Gold share | 20.7% | 18.3% | 22.3% | 25.8% | 12.9% | 19.2% | 18.8% | 24.8% | 23.5% | 13.7% |
| Earned gold per minute | 214 | 172 | 240 | 298 | 83 | 251 | 242 | 362 | 337 | 141 |
| Damage to champions | 10,598 | 4,878 | 8,786 | 14,308 | 2,258 | 13,029 | 9,606 | 20,377 | 15,954 | 5,538 |
| Damage share | 26% | 11.9% | 21.5% | 35% | 5.5% | 20.2% | 14.9% | 31.6% | 24.7% | 8.6% |
| Damage per minute | 373 | 172 | 309 | 504 | 80 | 459 | 338 | 718 | 562 | 195 |
| Damage taken per minute | 547 | 924 | 726 | 359 | 444 | 625 | 609 | 294 | 293 | 393 |
| Vision score | 19 | 51 | 26 | 32 | 47 | 32 | 34 | 19 | 74 | 47 |
| Wards placed | 7 | 9 | 7 | 9 | 33 | 11 | 7 | 9 | 33 | 37 |
| Wards killed | 2 | 21 | 6 | 14 | 6 | 6 | 8 | 3 | 20 | 3 |
| Control wards | 3 | 9 | 5 | 4 | 7 | 6 | 6 | 7 | 2 | 9 |
| Gold spent | 9,219 | 8,115 | 9,624 | 12,169 | 5,715 | 9,710 | 9,940 | 12,464 | 11,799 | 6,625 |
| Own jungle monsters | 7 | 69 | 16 | 23 | 0 | 8 | 78 | 16 | 12 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 0 | 7 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9377-9377_game_1
Methodology →