LDL · Patch 12.14 · Summer
PlayoffsAug 28, 2022, 08:43 AM · 28.9 min · Game 420Kills3
58.6kGold43.2k
65,951Damage52,167
Scouting line
FunPlus Phoenix Blaze closed it: +15.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Kartis
8/1/4
Solokill
2/4/1
—
—
—
—
—
—
Haoye
7/0/10
Monki
0/4/3
—
—
—
—
—
—
Qing
1/0/14
Cyku
1/5/2
—
—
—
—
—
—
Xingye
4/1/12
Leave
0/4/1
—
—
—
—
—
—
Lele
0/1/15
Xiamu
0/3/1
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—
—
—
—
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Draft
FunPlus Phoenix Blaze
Blue side
GwenKartis
WukongHaoye
ZoeQing
SivirXingye
LeonaLele
Bans—
EDG Youth Team
Red side
AkaliSolokill
SejuaniMonki
SylasCyku
ZeriLeave
KarmaXiamu
Bans—
Objectives
EDG Youth Team
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 0
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, EDG Youth Team.
Biggest lead: FunPlus Phoenix Blaze +15,342, EDG Youth Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | FunPlus Phoenix Blaze +15,342 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
EDG Youth Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/1/4 | 7/0/10 | 1/0/14 | 4/1/12 | 0/1/15 | 2/4/1 | 0/4/3 | 1/5/2 | 0/4/1 | 0/3/1 |
| Kill participation | 60% | 85% | 75% | 80% | 75% | 100% | 100% | 100% | 33.3% | 33.3% |
| CS | 234 | 176 | 227 | 295 | 32 | 202 | 140 | 222 | 305 | 19 |
| CS per minute | 8.1 | 6.1 | 7.9 | 10.2 | 1.1 | 7.0 | 4.9 | 7.7 | 10.6 | 0.7 |
| Gold | 12,843 | 12,640 | 11,894 | 13,737 | 7,466 | 9,507 | 7,456 | 9,692 | 11,206 | 5,377 |
| Gold share | 21.9% | 21.6% | 20.3% | 23.4% | 12.7% | 22% | 17.2% | 22.4% | 25.9% | 12.4% |
| Earned gold per minute | 313 | 306 | 280 | 344 | 127 | 198 | 126 | 204 | 256 | 54 |
| Damage to champions | 16,481 | 11,917 | 17,817 | 16,818 | 2,918 | 14,564 | 7,114 | 8,144 | 16,180 | 6,165 |
| Damage share | 25% | 18.1% | 27% | 25.5% | 4.4% | 27.9% | 13.6% | 15.6% | 31% | 11.8% |
| Damage per minute | 571 | 413 | 618 | 583 | 101 | 505 | 247 | 282 | 561 | 214 |
| Damage taken per minute | 556 | 748 | 514 | 468 | 506 | 655 | 781 | 789 | 452 | 226 |
| Vision score | 22 | 63 | 31 | 24 | 78 | 17 | 31 | 20 | 32 | 60 |
| Wards placed | 9 | 13 | 12 | 10 | 39 | 9 | 14 | 8 | 12 | 37 |
| Wards killed | 3 | 17 | 6 | 6 | 10 | 1 | 8 | 5 | 7 | 7 |
| Control wards | 6 | 13 | 11 | 3 | 11 | 5 | 13 | 5 | 6 | 7 |
| Gold spent | 11,944 | 11,139 | 10,870 | 11,924 | 6,585 | 9,060 | 7,075 | 9,585 | 10,645 | 5,005 |
| Own jungle monsters | 7 | 71 | 8 | 25 | 0 | 8 | 89 | 1 | 20 | 0 |
| Enemy jungle monsters | 12 | 9 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9377-9377_game_4
Methodology →