LDL · Patch 12.14 · Summer
PlayoffsAug 28, 2022, 07:58 AM · 23.8 min · Game 310Kills9
45.2kGold39.7k
37,682Damage35,736
Scouting line
EDG Youth Team won: +5.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Solokill
3/2/4
Kartis
1/1/4
—
—
—
—
—
—
Monki
2/2/4
Haoye
2/2/3
—
—
—
—
—
—
Cyku
2/2/4
Qing
2/1/4
—
—
—
—
—
—
Leave
3/2/6
Xingye
2/3/3
—
—
—
—
—
—
Xiamu
0/2/7
Lele
2/3/5
—
—
—
—
—
—
Draft
EDG Youth Team
Blue side
GwenSolokill
TrundleMonki
ViktorCyku
KalistaLeave
Renata GlascXiamu
Bans—
FunPlus Phoenix Blaze
Red side
AkaliKartis
ViHaoye
CorkiQing
ApheliosXingye
AsheLele
Bans—
Objectives
FunPlus Phoenix Blaze
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDG Youth Team leads; below, FunPlus Phoenix Blaze.
Biggest lead: EDG Youth Team +5,535, FunPlus Phoenix Blaze +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | EDG Youth Team +5,535 |
Blue side
EDG Youth Team
VictoryRed side
FunPlus Phoenix Blaze
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/4 | 2/2/4 | 2/2/4 | 3/2/6 | 0/2/7 | 1/1/4 | 2/2/3 | 2/1/4 | 2/3/3 | 2/3/5 |
| Kill participation | 70% | 60% | 60% | 90% | 70% | 55.6% | 55.6% | 66.7% | 55.6% | 77.8% |
| CS | 187 | 125 | 201 | 234 | 9 | 185 | 101 | 212 | 168 | 19 |
| CS per minute | 7.9 | 5.2 | 8.4 | 9.8 | 0.4 | 7.8 | 4.2 | 8.9 | 7.1 | 0.8 |
| Gold | 10,481 | 8,180 | 9,107 | 11,632 | 5,792 | 8,253 | 6,992 | 10,096 | 8,467 | 5,849 |
| Gold share | 23.2% | 18.1% | 20.2% | 25.7% | 12.8% | 20.8% | 17.6% | 25.5% | 21.4% | 14.7% |
| Earned gold per minute | 306 | 209 | 248 | 354 | 109 | 213 | 160 | 290 | 222 | 112 |
| Damage to champions | 13,791 | 5,640 | 8,565 | 6,503 | 3,183 | 11,290 | 3,810 | 7,659 | 7,202 | 5,775 |
| Damage share | 36.6% | 15% | 22.7% | 17.3% | 8.4% | 31.6% | 10.7% | 21.4% | 20.2% | 16.2% |
| Damage per minute | 579 | 237 | 360 | 273 | 134 | 474 | 160 | 322 | 302 | 242 |
| Damage taken per minute | 701 | 798 | 315 | 320 | 310 | 607 | 638 | 299 | 285 | 330 |
| Vision score | 25 | 44 | 15 | 20 | 61 | 10 | 28 | 18 | 24 | 70 |
| Wards placed | 8 | 10 | 9 | 6 | 32 | 6 | 8 | 9 | 8 | 45 |
| Wards killed | 3 | 11 | 4 | 9 | 7 | 0 | 7 | 4 | 8 | 9 |
| Control wards | 4 | 9 | 3 | 2 | 8 | 2 | 11 | 1 | 0 | 9 |
| Gold spent | 9,870 | 6,575 | 7,435 | 11,019 | 5,000 | 8,190 | 6,515 | 9,205 | 8,060 | 5,775 |
| Own jungle monsters | 4 | 41 | 13 | 10 | 0 | 6 | 64 | 4 | 8 | 0 |
| Enemy jungle monsters | 0 | 32 | 0 | 4 | 0 | 0 | 1 | 1 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9377-9377_game_3
Methodology →