LDL · Patch 12.14 · Summer
PlayoffsAug 28, 2022, 07:06 AM · 30 min · Game 215Kills0
53.8kGold42.5k
73,398Damage42,626
Scouting line
FunPlus Phoenix Blaze closed it: +11.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Kartis
1/0/13
Solokill
0/5/0
—
—
—
—
—
—
Haoye
6/0/6
Monki
0/1/0
—
—
—
—
—
—
Qing
3/0/11
Cyku
0/3/0
—
—
—
—
—
—
Xingye
4/0/8
Leave
0/4/0
—
—
—
—
—
—
Lele
1/0/14
Xiamu
0/2/0
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—
—
—
—
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Draft
FunPlus Phoenix Blaze
Blue side
OrnnKartis
WukongHaoye
AhriQing
ZeriXingye
KarmaLele
Bans—
EDG Youth Team
Red side
SejuaniSolokill
ViegoMonki
SylasCyku
ApheliosLeave
LuluXiamu
Bans—
Objectives
EDG Youth Team
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, EDG Youth Team.
Biggest lead: FunPlus Phoenix Blaze +11,359, EDG Youth Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | FunPlus Phoenix Blaze +11,359 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
EDG Youth Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/13 | 6/0/6 | 3/0/11 | 4/0/8 | 1/0/14 | 0/5/0 | 0/1/0 | 0/3/0 | 0/4/0 | 0/2/0 |
| Kill participation | 93.3% | 80% | 93.3% | 80% | 100% | — | — | — | — | — |
| CS | 227 | 151 | 241 | 273 | 14 | 183 | 173 | 223 | 268 | 35 |
| CS per minute | 7.6 | 5.0 | 8.0 | 9.1 | 0.5 | 6.1 | 5.8 | 7.4 | 8.9 | 1.2 |
| Gold | 10,193 | 11,425 | 12,479 | 12,578 | 7,140 | 7,932 | 8,408 | 9,186 | 11,029 | 5,901 |
| Gold share | 18.9% | 21.2% | 23.2% | 23.4% | 13.3% | 18.7% | 19.8% | 21.6% | 26% | 13.9% |
| Earned gold per minute | 208 | 249 | 284 | 287 | 106 | 133 | 148 | 174 | 236 | 65 |
| Damage to champions | 13,436 | 11,597 | 20,742 | 18,504 | 9,119 | 10,406 | 4,679 | 8,803 | 16,559 | 2,179 |
| Damage share | 18.3% | 15.8% | 28.3% | 25.2% | 12.4% | 24.4% | 11% | 20.7% | 38.8% | 5.1% |
| Damage per minute | 447 | 386 | 691 | 616 | 304 | 346 | 156 | 293 | 551 | 73 |
| Damage taken per minute | 573 | 753 | 355 | 271 | 238 | 857 | 731 | 876 | 418 | 279 |
| Vision score | 21 | 57 | 37 | 59 | 60 | 23 | 44 | 21 | 25 | 62 |
| Wards placed | 9 | 16 | 11 | 33 | 37 | 11 | 12 | 6 | 10 | 41 |
| Wards killed | 3 | 10 | 9 | 18 | 4 | 3 | 18 | 3 | 11 | 10 |
| Control wards | 5 | 14 | 8 | 1 | 6 | 8 | 12 | 5 | 4 | 5 |
| Gold spent | 9,679 | 9,840 | 11,310 | 10,985 | 6,144 | 7,580 | 8,340 | 8,985 | 10,649 | 5,735 |
| Own jungle monsters | 4 | 73 | 16 | 18 | 0 | 4 | 105 | 5 | 11 | 0 |
| Enemy jungle monsters | 4 | 11 | 0 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9377-9377_game_2
Methodology →