ASCI · Patch 12.16
Sep 16, 2022, 10:14 AM · 35.7 minScouting line
FunPlus Phoenix Blaze closed it: +10.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kartis
0/4/7
Yoshino
4/1/6
Haoye
5/2/9
Phuc1
3/5/4
Qing
6/1/6
Jane
1/1/8
Xingye
7/3/5
Puddin
6/4/6
Lele
1/4/17
Soraaa
0/8/10
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Kartis
Gnar · 0/4/7
213
Better in 2 x 13 of 15
Yoshino
Gwen · 4/1/6![]()
- 0
- Kills
- 4
- 4
- Deaths
- 1
- 7
- Assists
- 6
- 1.8
- KDA
- 10.0
- 37%
- Kill participation
- 71%
- 254
- CS
- 278
- 7.1
- CS per minute
- 7.8
- 12,139
- Gold
- 13,348
- 17%
- Gold share
- 23%
- 16,128
- Damage to champions
- 23,540
- 452
- Damage per minute
- 660
- 17%
- Damage share
- 24%
- 782
- Damage taken per minute
- 997
- 31
- Vision score
- 45
- 15
- Wards placed
- 12
- 6
- Wards killed
- 12
Draft
FunPlus Phoenix Blaze
Blue sideFirst pick
GnarKartis
PoppyHaoye
CorkiQing
KalistaXingye
SettLele
Team Flash
Red side
GwenYoshino
WukongPhuc1
AhriJane
ApheliosPuddin
NautilusSoraaa
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, Team Flash.
Biggest lead: FunPlus Phoenix Blaze +10,789, Team Flash +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | FunPlus Phoenix Blaze +10,789 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
Team Flash
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/7 | 5/2/9 | 6/1/6 | 7/3/5 | 1/4/17 | 4/1/6 | 3/5/4 | 1/1/8 | 6/4/6 | 0/8/10 |
| Kill participation | 36.8% | 73.7% | 63.2% | 63.2% | 94.7% | 71.4% | 50% | 64.3% | 85.7% | 71.4% |
| CS | 254 | 161 | 336 | 313 | 48 | 278 | 121 | 290 | 335 | 31 |
| CS per minute | 7.1 | 4.5 | 9.4 | 8.8 | 1.3 | 7.8 | 3.4 | 8.1 | 9.4 | 0.9 |
| Gold | 12,139 | 12,533 | 17,659 | 17,734 | 9,566 | 13,348 | 9,354 | 12,483 | 16,336 | 7,321 |
| Gold share | 17.4% | 18% | 25.4% | 25.5% | 13.7% | 22.7% | 15.9% | 21.2% | 27.8% | 12.4% |
| Earned gold per minute | 210 | 221 | 365 | 367 | 138 | 244 | 132 | 220 | 328 | 75 |
| Damage to champions | 16,128 | 11,136 | 38,057 | 16,327 | 12,406 | 23,540 | 7,251 | 21,798 | 38,902 | 6,978 |
| Damage share | 17.1% | 11.8% | 40.5% | 17.4% | 13.2% | 23.9% | 7.4% | 22.1% | 39.5% | 7.1% |
| Damage per minute | 452 | 312 | 1,067 | 458 | 348 | 660 | 203 | 611 | 1,090 | 196 |
| Damage taken per minute | 782 | 1,033 | 519 | 666 | 725 | 997 | 756 | 455 | 516 | 562 |
| Vision score | 31 | 62 | 59 | 59 | 91 | 45 | 47 | 50 | 38 | 102 |
| Wards placed | 15 | 14 | 24 | 17 | 47 | 12 | 16 | 12 | 13 | 62 |
| Wards killed | 6 | 15 | 7 | 16 | 18 | 12 | 15 | 12 | 13 | 12 |
| Control wards | 9 | 12 | 12 | 8 | 15 | 6 | 17 | 7 | 4 | 21 |
| Gold spent | 11,167 | 11,689 | 16,250 | 15,469 | 9,335 | 12,079 | 9,265 | 12,014 | 15,844 | 6,585 |
| Own jungle monsters | 11 | 75 | 32 | 24 | 0 | 13 | 81 | 4 | 26 | 0 |
| Enemy jungle monsters | 1 | 13 | 6 | 9 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9449-9449_game_1
Methodology →