ASCI · Patch 12.16
Sep 16, 2022, 12:06 PM · 30 min · Game 3Scouting line
FunPlus Phoenix Blaze closed it: +10.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kartis
3/2/5
Yoshino
1/5/4
Haoye
2/3/7
Phuc1
1/2/4
Qing
7/0/5
Jane
2/4/2
Xingye
3/2/7
Puddin
4/2/3
Lele
0/1/11
Soraaa
0/2/7
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Kartis
Gnar · 3/2/5
131
Better in 13 x 1 of 15
Yoshino
Gwen · 1/5/4![]()
- 3
- Kills
- 1
- 2
- Deaths
- 5
- 5
- Assists
- 4
- 4.0
- KDA
- 1.0
- 53%
- Kill participation
- 63%
- 270
- CS
- 239
- 9.0
- CS per minute
- 8.0
- 13,618
- Gold
- 10,189
- 23%
- Gold share
- 21%
- 13,176
- Damage to champions
- 9,660
- 439
- Damage per minute
- 322
- 28%
- Damage share
- 24%
- 575
- Damage taken per minute
- 775
- 27
- Vision score
- 25
- 10
- Wards placed
- 9
- 5
- Wards killed
- 5
Draft
FunPlus Phoenix Blaze
Blue sideFirst pick
GnarKartis
PoppyHaoye
AhriQing
KalistaXingye
RakanLele
Team Flash
Red side
GwenYoshino
TrundlePhuc1
LissandraJane
ApheliosPuddin
BraumSoraaa
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, Team Flash.
Biggest lead: FunPlus Phoenix Blaze +10,427, Team Flash +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | FunPlus Phoenix Blaze +10,427 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
Team Flash
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/5 | 2/3/7 | 7/0/5 | 3/2/7 | 0/1/11 | 1/5/4 | 1/2/4 | 2/4/2 | 4/2/3 | 0/2/7 |
| Kill participation | 53.3% | 60% | 80% | 66.7% | 73.3% | 62.5% | 62.5% | 50% | 87.5% | 87.5% |
| CS | 270 | 152 | 266 | 291 | 41 | 239 | 128 | 267 | 294 | 36 |
| CS per minute | 9.0 | 5.1 | 8.9 | 9.7 | 1.4 | 8.0 | 4.3 | 8.9 | 9.8 | 1.2 |
| Gold | 13,618 | 10,970 | 13,117 | 13,705 | 7,551 | 10,189 | 7,754 | 11,184 | 12,908 | 6,499 |
| Gold share | 23.1% | 18.6% | 22.2% | 23.2% | 12.8% | 21% | 16% | 23% | 26.6% | 13.4% |
| Earned gold per minute | 323 | 234 | 306 | 325 | 120 | 208 | 127 | 241 | 299 | 85 |
| Damage to champions | 13,176 | 6,710 | 14,219 | 9,160 | 4,389 | 9,660 | 5,223 | 7,921 | 15,134 | 2,736 |
| Damage share | 27.6% | 14.1% | 29.8% | 19.2% | 9.2% | 23.7% | 12.8% | 19.5% | 37.2% | 6.7% |
| Damage per minute | 439 | 224 | 474 | 306 | 146 | 322 | 174 | 264 | 505 | 91 |
| Damage taken per minute | 575 | 618 | 345 | 361 | 281 | 775 | 674 | 449 | 153 | 297 |
| Vision score | 27 | 48 | 40 | 29 | 102 | 25 | 71 | 32 | 21 | 59 |
| Wards placed | 10 | 11 | 11 | 10 | 72 | 9 | 14 | 8 | 11 | 50 |
| Wards killed | 5 | 13 | 11 | 10 | 15 | 5 | 30 | 8 | 10 | 7 |
| Control wards | 6 | 14 | 7 | 4 | 11 | 4 | 14 | 7 | 3 | 18 |
| Gold spent | 11,653 | 9,440 | 11,664 | 11,409 | 6,135 | 9,614 | 7,590 | 10,795 | 12,714 | 5,920 |
| Own jungle monsters | 7 | 80 | 4 | 17 | 0 | 13 | 67 | 5 | 24 | 0 |
| Enemy jungle monsters | 16 | 9 | 0 | 4 | 0 | 0 | 9 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9449-9449_game_3
Methodology →