CD Qualifier · Patch 16.10
May 21, 2026, 11:17 PM · 30.1 minScouting line
Vasco E-Sports won: +7.4k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Mikasa
2/4/1
Hoben
7/0/3
Bugi
3/6/7
Leba
5/2/14
Fetty
4/4/3
Cristal
7/2/8
Moeeb
5/5/6
IsDEAD
2/3/9
Slint
0/4/14
Oxala
1/7/14
Draft
Trupe dos Falange
Blue side
CamilleMikasa
NocturneBugi
AkaliFetty
EzrealMoeeb
NamiSlint
Vasco E-Sports
Red side
AmbessaHoben
Jarvan IVLeba
CassiopeiaCristal
CaitlynIsDEAD
NeekoOxala
Objectives
- -2,108
- Gold at 15
- +2,108
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 9
- 23
- Plates
- 36
- 0
- Inhibitors
- 1
First blood
First dragon- Trupe dos Falange First herald
First tower
First mid tower- Trupe dos Falange First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Trupe dos Falange leads; below, Vasco E-Sports.
Biggest lead: Trupe dos Falange +0, Vasco E-Sports +7,425. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Vasco E-Sports +336 |
| 15 min | Vasco E-Sports +2,108 |
| 20 min | Vasco E-Sports +53 |
| 25 min | Vasco E-Sports +2,365 |
| End (30 min) | Vasco E-Sports +7,425 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Hextech GunbladeMoeeb, in 0.4% of the champion's games
Death's DanceBugi, in 6.6% of the champion's games
Death's DanceMikasa, in 9.6% of the champion's games
MikasaCamille
HobenAmbessa
BugiNocturne
LebaJarvan IV
FettyAkali
CristalCassiopeia
MoeebEzreal
IsDEADCaitlyn
SlintNami
OxalaNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Trupe dos Falange
DefeatRed side
Vasco E-Sports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/1 | 3/6/7 | 4/4/3 | 5/5/6 | 0/4/14 | 7/0/3 | 5/2/14 | 7/2/8 | 2/3/9 | 1/7/14 |
| Kill participation | 21.4% | 71.4% | 50% | 78.6% | 100% | 45.5% | 86.4% | 68.2% | 50% | 68.2% |
| CS | 282 | 234 | 239 | 259 | 32 | 250 | 197 | 252 | 277 | 24 |
| CS per minute | 9.4 | 7.8 | 7.9 | 8.6 | 1.1 | 8.3 | 6.6 | 8.4 | 9.2 | 0.8 |
| Gold | 11,743 | 11,937 | 11,249 | 14,292 | 7,584 | 13,883 | 13,682 | 13,483 | 14,386 | 8,796 |
| Gold share | 20.7% | 21% | 19.8% | 25.2% | 13.4% | 21.6% | 21.3% | 21% | 22.4% | 13.7% |
| Earned gold per minute | 259 | 265 | 243 | 344 | 121 | 330 | 323 | 317 | 347 | 161 |
| Damage to champions | 12,218 | 15,172 | 24,967 | 28,122 | 8,881 | 20,707 | 21,399 | 23,850 | 17,268 | 13,039 |
| Damage share | 13.7% | 17% | 27.9% | 31.5% | 9.9% | 21.5% | 22.2% | 24.8% | 17.9% | 13.5% |
| Damage per minute | 406 | 505 | 830 | 935 | 295 | 689 | 712 | 793 | 574 | 434 |
| Damage taken per minute | 795 | 1,070 | 909 | 922 | 421 | 537 | 1,029 | 915 | 486 | 816 |
| Damage mitigated per minute | 913 | 710 | 536 | 539 | 199 | 987 | 1,226 | 544 | 255 | 397 |
| Damage to towers | 14,771 | 0 | 2,566 | 4,245 | 294 | 13,506 | 4,868 | 2,259 | 16,198 | 1,196 |
| Vision score | 32 | 43 | 35 | 24 | 95 | 27 | 53 | 39 | 38 | 81 |
| Wards placed | 12 | 12 | 10 | 10 | 38 | 13 | 9 | 13 | 14 | 31 |
| Wards killed | 4 | 10 | 7 | 3 | 12 | 0 | 13 | 6 | 9 | 7 |
| Control wards | 1 | 7 | 8 | 2 | 9 | 3 | 8 | 2 | 6 | 11 |
| Gold at 15 | 5,116 | 5,136 | 4,619 | 5,819 | 3,432 | 4,985 | 5,287 | 5,901 | 6,197 | 3,860 |
| Gold diff at 10 | +123 | +217 | -374 | -264 | -38 | -123 | -217 | +374 | +264 | +38 |
| Gold diff at 15 | +131 | -151 | -1,282 | -378 | -428 | -131 | +151 | +1,282 | +378 | +428 |
| XP diff at 10 | -217 | +227 | +293 | -214 | +261 | +217 | -227 | -293 | +214 | -261 |
| XP diff at 15 | -580 | -110 | +104 | -901 | +13 | +580 | +110 | -104 | +901 | -13 |
| CS diff at 10 | +10 | +10 | -8 | -1 | +1 | -10 | -10 | +8 | +1 | -1 |
| CS diff at 15 | +14 | +1 | +1 | -11 | +5 | -14 | -1 | -1 | +11 | -5 |
| Gold diff at 20 | -349 | +204 | -706 | +1,003 | -205 | +349 | -204 | +706 | -1,003 | +205 |
| XP diff at 20 | -1,400 | +544 | -845 | -581 | +61 | +1,400 | -544 | +845 | +581 | -61 |
| CS diff at 20 | +11 | +10 | -9 | -1 | +6 | -11 | -10 | +9 | +1 | -6 |
| Gold diff at 25 | -781 | -223 | -1,367 | +481 | -475 | +781 | +223 | +1,367 | -481 | +475 |
| XP diff at 25 | -2,604 | +461 | -3,308 | -1,565 | -432 | +2,604 | -461 | +3,308 | +1,565 | +432 |
| CS diff at 25 | +17 | +25 | +2 | -5 | +6 | -17 | -25 | -2 | +5 | -6 |
| Gold spent | 11,558 | 11,825 | 10,350 | 13,683 | 6,850 | 12,075 | 12,400 | 13,400 | 12,650 | 7,915 |
| Multikills | — | 1× double | 1× double | — | — | 2× double, 1× triple | 2× double | 1× double | — | — |
Game ID LOLTMNT02_407479
Methodology →