CD Qualifier · Patch 16.10
May 22, 2026, 12:04 AM · 28.5 min · Game 2Scouting line
Vasco E-Sports won: +14.3k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Hoben
1/5/10
Mikasa
2/5/4
Leba
8/1/15
Bugi
4/9/1
Cristal
19/2/4
Fetty
2/8/4
IsDEAD
9/1/17
Moeeb
3/8/4
Oxala
1/2/28
Slint
0/8/6
Draft
Vasco E-Sports
Blue side
JayceHoben
PantheonLeba
MelCristal
JhinIsDEAD
NautilusOxala
Trupe dos Falange
Red side
SionMikasa
Xin ZhaoBugi
SyndraFetty
AsheMoeeb
SeraphineSlint
Objectives
- +7,983
- Gold at 15
- -7,983
- 4
- Dragons
- 0
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 3
- 43
- Plates
- 15
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vasco E-Sports leads; below, Trupe dos Falange.
Biggest lead: Vasco E-Sports +14,320, Trupe dos Falange +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Vasco E-Sports +3,506 |
| 15 min | Vasco E-Sports +7,983 |
| 20 min | Vasco E-Sports +12,108 |
| 25 min | Vasco E-Sports +8,484 |
| End (29 min) | Vasco E-Sports +14,320 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Spear of ShojinLeba, in 3.8% of the champion's games
Executioner's CallingMoeeb, in 4.5% of the champion's games
Titanic HydraMikasa, in 5.5% of the champion's games
Mejai's SoulstealerCristal, in 9% of the champion's games
HobenJayce
MikasaSion
LebaPantheon
BugiXin Zhao
CristalMel
FettySyndra
IsDEADJhin
MoeebAshe
OxalaNautilus
SlintSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Vasco E-Sports
VictoryRed side
Trupe dos Falange
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/10 | 8/1/15 | 19/2/4 | 9/1/17 | 1/2/28 | 2/5/4 | 4/9/1 | 2/8/4 | 3/8/4 | 0/8/6 |
| Kill participation | 28.9% | 60.5% | 60.5% | 68.4% | 76.3% | 54.5% | 45.5% | 54.5% | 63.6% | 54.5% |
| CS | 241 | 200 | 256 | 239 | 28 | 270 | 195 | 196 | 213 | 30 |
| CS per minute | 8.5 | 7.0 | 9.0 | 8.4 | 1.0 | 9.5 | 6.8 | 6.9 | 7.5 | 1.1 |
| Gold | 12,514 | 13,408 | 16,647 | 15,860 | 9,348 | 11,343 | 13,168 | 9,774 | 11,979 | 7,193 |
| Gold share | 18.5% | 19.8% | 24.6% | 23.4% | 13.8% | 21.2% | 24.6% | 18.3% | 22.4% | 13.5% |
| Earned gold per minute | 307 | 339 | 452 | 425 | 196 | 266 | 330 | 211 | 288 | 120 |
| Damage to champions | 22,763 | 21,169 | 38,179 | 31,613 | 10,060 | 14,676 | 13,244 | 19,059 | 18,672 | 8,758 |
| Damage share | 18.4% | 17.1% | 30.8% | 25.5% | 8.1% | 19.7% | 17.8% | 25.6% | 25.1% | 11.8% |
| Damage per minute | 799 | 743 | 1,340 | 1,110 | 353 | 515 | 465 | 669 | 656 | 307 |
| Damage taken per minute | 805 | 1,231 | 548 | 539 | 714 | 1,401 | 1,187 | 867 | 707 | 741 |
| Damage mitigated per minute | 852 | 1,339 | 496 | 433 | 1,512 | 2,137 | 1,114 | 385 | 379 | 336 |
| Damage to towers | 13,608 | 5,324 | 9,928 | 12,703 | 370 | 6,724 | 0 | 873 | 4,262 | 865 |
| Vision score | 31 | 37 | 24 | 27 | 95 | 28 | 35 | 29 | 23 | 76 |
| Wards placed | 12 | 8 | 9 | 13 | 36 | 10 | 4 | 19 | 7 | 37 |
| Wards killed | 4 | 4 | 6 | 4 | 9 | 2 | 11 | 0 | 3 | 8 |
| Control wards | 1 | 5 | 0 | 6 | 14 | 2 | 4 | 9 | 0 | 4 |
| Gold at 15 | 5,414 | 7,219 | 7,646 | 6,965 | 4,901 | 5,488 | 5,233 | 4,292 | 5,586 | 3,563 |
| Gold diff at 10 | -650 | +1,074 | +1,853 | +521 | +708 | +650 | -1,074 | -1,853 | -521 | -708 |
| Gold diff at 15 | -74 | +1,986 | +3,354 | +1,379 | +1,338 | +74 | -1,986 | -3,354 | -1,379 | -1,338 |
| XP diff at 10 | -515 | +233 | +1,044 | +984 | +128 | +515 | -233 | -1,044 | -984 | -128 |
| XP diff at 15 | +65 | +1,050 | +2,659 | +2,250 | +606 | -65 | -1,050 | -2,659 | -2,250 | -606 |
| CS diff at 10 | -16 | +3 | +27 | +10 | +3 | +16 | -3 | -27 | -10 | -3 |
| CS diff at 15 | +1 | +3 | +42 | +24 | +6 | -1 | -3 | -42 | -24 | -6 |
| Gold diff at 20 | +1,142 | +2,494 | +4,679 | +2,046 | +1,747 | -1,142 | -2,494 | -4,679 | -2,046 | -1,747 |
| XP diff at 20 | +988 | +1,344 | +3,429 | +2,590 | +395 | -988 | -1,344 | -3,429 | -2,590 | -395 |
| CS diff at 20 | +18 | +5 | +43 | +20 | +1 | -18 | -5 | -43 | -20 | -1 |
| Gold diff at 25 | +770 | -699 | +4,503 | +2,156 | +1,754 | -770 | +699 | -4,503 | -2,156 | -1,754 |
| XP diff at 25 | -739 | +1,524 | +2,899 | +2,611 | -79 | +739 | -1,524 | -2,899 | -2,611 | +79 |
| CS diff at 25 | -19 | +4 | +53 | +19 | +2 | +19 | -4 | -53 | -19 | -2 |
| Gold spent | 11,545 | 12,150 | 13,650 | 14,200 | 8,400 | 10,600 | 12,500 | 8,825 | 11,800 | 6,720 |
| Multikills | — | — | 4× double | 2× double | — | — | 1× double | — | — | — |
Game ID LOLTMNT02_407487
Methodology →