LJL · Patch 16.10 · Spring
PlayoffsMay 22, 2026, 10:02 AM · 31.9 min · Game 3Scouting line
RAYN Clocks won: +11.8k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Potential
5/6/3
Gecko
3/2/16
Grit
2/9/6
Kangkuk
15/0/15
Ravvy
2/9/5
Razer
4/4/16
Damocles
2/4/2
Fluid
11/1/11
Kurahuto
0/9/5
chico
4/4/19
Draft
DetonatioN FocusMe Academy
Blue sideFirst pick
IreliaPotential
Jarvan IVGrit
SylasRavvy
JhinDamocles
BardKurahuto
RAYN Clocks
Red side
MaokaiGecko
NidaleeKangkuk
PantheonRazer
CaitlynFluid
Neekochico
Objectives
- -3,085
- Gold at 15
- +3,085
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 4
- Towers
- 10
- 24
- Plates
- 40
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe Academy leads; below, RAYN Clocks.
Biggest lead: DetonatioN FocusMe Academy +0, RAYN Clocks +11,799. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | RAYN Clocks +1,328 |
| 15 min | RAYN Clocks +3,085 |
| 20 min | RAYN Clocks +5,851 |
| 25 min | RAYN Clocks +9,324 |
| End (32 min) | RAYN Clocks +11,799 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Immortal PathRazer, in 0.1% of the champion's games
EclipseRazer, in 1.4% of the champion's games
Executioner's CallingDamocles, in 2.7% of the champion's games
Grasp of the UndyingGecko, in 4.3% of the champion's games
Spirit VisageGecko, in 7% of the champion's games
Mejai's SoulstealerKangkuk, in 8.6% of the champion's games
PotentialIrelia
GeckoMaokai
GritJarvan IV
KangkukNidalee
RavvySylas
RazerPantheon
DamoclesJhin
FluidCaitlyn
KurahutoBard
chicoNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe Academy
DefeatRed side
RAYN Clocks
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/6/3 | 2/9/6 | 2/9/5 | 2/4/2 | 0/9/5 | 3/2/16 | 15/0/15 | 4/4/16 | 11/1/11 | 4/4/19 |
| Kill participation | 72.7% | 72.7% | 63.6% | 36.4% | 45.5% | 51.4% | 81.1% | 54.1% | 59.5% | 62.2% |
| CS | 338 | 144 | 227 | 309 | 20 | 224 | 271 | 228 | 304 | 33 |
| CS per minute | 10.6 | 4.5 | 7.1 | 9.7 | 0.6 | 7.0 | 8.5 | 7.2 | 9.5 | 1.0 |
| Gold | 16,028 | 10,403 | 12,196 | 13,366 | 7,548 | 12,139 | 17,478 | 12,944 | 18,902 | 9,877 |
| Gold share | 26.9% | 17.5% | 20.5% | 22.4% | 12.7% | 17% | 24.5% | 18.1% | 26.5% | 13.8% |
| Earned gold per minute | 372 | 195 | 251 | 288 | 106 | 250 | 417 | 275 | 462 | 179 |
| Damage to champions | 25,043 | 11,823 | 21,839 | 14,093 | 7,232 | 20,160 | 40,837 | 28,160 | 25,372 | 17,814 |
| Damage share | 31.3% | 14.8% | 27.3% | 17.6% | 9% | 15.2% | 30.9% | 21.3% | 19.2% | 13.5% |
| Damage per minute | 785 | 371 | 685 | 442 | 227 | 632 | 1,281 | 883 | 796 | 559 |
| Damage taken per minute | 1,007 | 1,099 | 1,274 | 621 | 987 | 823 | 1,067 | 914 | 264 | 648 |
| Damage mitigated per minute | 914 | 882 | 972 | 293 | 420 | 1,553 | 824 | 857 | 189 | 522 |
| Damage to towers | 13,863 | 485 | 7,886 | 3,980 | 344 | 8,002 | 2,989 | 3,229 | 15,988 | 2,043 |
| Vision score | 32 | 63 | 30 | 28 | 126 | 34 | 49 | 30 | 50 | 125 |
| Wards placed | 7 | 16 | 10 | 11 | 60 | 9 | 11 | 8 | 14 | 55 |
| Wards killed | 6 | 16 | 2 | 4 | 12 | 5 | 9 | 5 | 14 | 15 |
| Control wards | 1 | 15 | 7 | 0 | 16 | 5 | 9 | 6 | 4 | 11 |
| Gold at 15 | 6,671 | 5,273 | 5,041 | 5,381 | 3,534 | 5,506 | 6,508 | 5,694 | 6,921 | 4,356 |
| Gold diff at 10 | +1,102 | -648 | +213 | -1,366 | -629 | -1,102 | +648 | -213 | +1,366 | +629 |
| Gold diff at 15 | +1,165 | -1,235 | -653 | -1,540 | -822 | -1,165 | +1,235 | +653 | +1,540 | +822 |
| XP diff at 10 | +310 | -135 | -198 | -15 | -253 | -310 | +135 | +198 | +15 | +253 |
| XP diff at 15 | -938 | -915 | -1,291 | -6 | -525 | +938 | +915 | +1,291 | +6 | +525 |
| CS diff at 10 | +20 | +6 | +7 | -14 | -6 | -20 | -6 | -7 | +14 | +6 |
| CS diff at 15 | +27 | -5 | -8 | -14 | -7 | -27 | +5 | +8 | +14 | +7 |
| Gold diff at 20 | +1,308 | -2,894 | -758 | -2,190 | -1,317 | -1,308 | +2,894 | +758 | +2,190 | +1,317 |
| XP diff at 20 | -944 | -4,497 | -1,935 | +468 | -1,224 | +944 | +4,497 | +1,935 | -468 | +1,224 |
| CS diff at 20 | +46 | -57 | -4 | 0 | -6 | -46 | +57 | +4 | 0 | +6 |
| Gold diff at 25 | +1,361 | -3,882 | -1,104 | -4,075 | -1,624 | -1,361 | +3,882 | +1,104 | +4,075 | +1,624 |
| XP diff at 25 | -3,003 | -6,186 | -2,892 | -1,218 | -1,516 | +3,003 | +6,186 | +2,892 | +1,218 | +1,516 |
| CS diff at 25 | +51 | -69 | -5 | -16 | -6 | -51 | +69 | +5 | +16 | +6 |
| Gold spent | 15,625 | 9,700 | 11,075 | 12,000 | 7,150 | 11,085 | 12,675 | 12,250 | 18,850 | 7,975 |
| Multikills | 1× double | — | — | — | — | — | 1× double | 1× double | 1× double, 1× triple | — |
Game ID LOLTMNT02_407700
Methodology →