NACL · Patch 16.10 · Spring
PlayoffsMay 22, 2026, 09:57 PM · 29.6 minScouting line
Conviction won: +10.3k team gold, Top and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
2/1/1
Horder
2/1/0
Tomio
2/0/5
Music
3/3/1
Insanity
4/1/2
shochi
1/3/2
Tactical
2/1/5
Levitate
0/1/3
Bounty
0/3/5
Zyko
0/2/4
Draft
Conviction
Blue sideFirst pick
JayceSniper
ViTomio
CassiopeiaInsanity
VarusTactical
NamiBounty
Supernova
Red side
YorickHorder
WukongMusic
Akalishochi
LucianLevitate
MilioZyko
Objectives
- +424
- Gold at 15
- -424
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 40
- Plates
- 10
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, Supernova.
Biggest lead: Conviction +10,324, Supernova +415. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Supernova +415 |
| 15 min | Conviction +424 |
| 20 min | Conviction +1,391 |
| 25 min | Conviction +3,053 |
| End (30 min) | Conviction +10,324 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Shurelya's BattlesongInsanity, in 0.3% of the champion's games
Deathfire TouchHorder, in 1.6% of the champion's games
Hail of BladesTactical, in 1.8% of the champion's games
SniperJayce
HorderYorick
TomioVi
MusicWukong
InsanityCassiopeia
shochiAkali
TacticalVarus
LevitateLucian
BountyNami
ZykoMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
VictoryRed side
Supernova
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/1 | 2/0/5 | 4/1/2 | 2/1/5 | 0/3/5 | 2/1/0 | 3/3/1 | 1/3/2 | 0/1/3 | 0/2/4 |
| Kill participation | 30% | 70% | 60% | 70% | 50% | 33.3% | 66.7% | 50% | 50% | 66.7% |
| CS | 309 | 223 | 275 | 312 | 28 | 288 | 222 | 265 | 292 | 31 |
| CS per minute | 10.5 | 7.5 | 9.3 | 10.6 | 0.9 | 9.7 | 7.5 | 9.0 | 9.9 | 1.0 |
| Gold | 13,832 | 11,841 | 12,497 | 14,433 | 7,792 | 10,867 | 10,746 | 10,089 | 11,656 | 6,713 |
| Gold share | 22.9% | 19.6% | 20.7% | 23.9% | 12.9% | 21.7% | 21.5% | 20.1% | 23.3% | 13.4% |
| Earned gold per minute | 336 | 269 | 291 | 356 | 132 | 236 | 232 | 209 | 262 | 95 |
| Damage to champions | 16,912 | 7,697 | 21,622 | 28,962 | 6,747 | 13,762 | 3,491 | 11,100 | 14,300 | 3,899 |
| Damage share | 20.6% | 9.4% | 26.4% | 35.3% | 8.2% | 29.6% | 7.5% | 23.8% | 30.7% | 8.4% |
| Damage per minute | 572 | 260 | 731 | 980 | 228 | 465 | 118 | 375 | 484 | 132 |
| Damage taken per minute | 470 | 449 | 579 | 534 | 318 | 861 | 703 | 596 | 681 | 548 |
| Damage mitigated per minute | 399 | 1,176 | 349 | 293 | 146 | 759 | 577 | 356 | 385 | 195 |
| Damage to towers | 22,260 | 2,641 | 4,043 | 9,409 | 2,083 | 6,737 | 311 | 866 | 991 | 40 |
| Vision score | 53 | 41 | 38 | 39 | 87 | 47 | 43 | 25 | 39 | 110 |
| Wards placed | 15 | 8 | 16 | 20 | 42 | 17 | 7 | 4 | 16 | 48 |
| Wards killed | 10 | 10 | 6 | 7 | 6 | 5 | 10 | 6 | 11 | 12 |
| Control wards | 3 | 6 | 5 | 9 | 9 | 6 | 5 | 3 | 6 | 10 |
| Gold at 15 | 5,993 | 5,027 | 5,818 | 6,311 | 3,699 | 5,640 | 5,678 | 5,697 | 5,906 | 3,503 |
| Gold diff at 10 | +51 | -569 | +68 | +235 | -200 | -51 | +569 | -68 | -235 | +200 |
| Gold diff at 15 | +353 | -651 | +121 | +405 | +196 | -353 | +651 | -121 | -405 | -196 |
| XP diff at 10 | -231 | -229 | -59 | -7 | +68 | +231 | +229 | +59 | +7 | -68 |
| XP diff at 15 | -251 | -478 | -114 | +126 | +17 | +251 | +478 | +114 | -126 | -17 |
| CS diff at 10 | -8 | -1 | +8 | +5 | 0 | +8 | +1 | -8 | -5 | 0 |
| CS diff at 15 | +12 | -9 | +13 | +19 | +2 | -12 | +9 | -13 | -19 | -2 |
| Gold diff at 20 | +345 | -472 | +29 | +1,315 | +174 | -345 | +472 | -29 | -1,315 | -174 |
| XP diff at 20 | -632 | -472 | +855 | +677 | +433 | +632 | +472 | -855 | -677 | -433 |
| CS diff at 20 | +10 | -10 | +1 | +26 | +2 | -10 | +10 | -1 | -26 | -2 |
| Gold diff at 25 | +1,119 | -260 | +455 | +1,256 | +483 | -1,119 | +260 | -455 | -1,256 | -483 |
| XP diff at 25 | +170 | -4 | +1,898 | +1,303 | +526 | -170 | +4 | -1,898 | -1,303 | -526 |
| CS diff at 25 | +9 | -9 | +11 | +11 | -3 | -9 | +9 | -11 | -11 | +3 |
| Gold spent | 12,925 | 11,150 | 11,175 | 13,525 | 6,710 | 10,183 | 10,408 | 9,625 | 11,600 | 6,485 |
| Multikills | 1× double | — | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT02_409129
Methodology →